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ValueType.cs
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126 lines (115 loc) · 2.52 KB
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using System;
using System.Collections.Generic;
using System.Text;
namespace Compiler
{
enum TypeCode
{
UNKNOWN,
INT,
FLOAT,
BOOL,
CHAR,
VOID,
}
class ValueType
{
public TypeCode TypeCode;
public int Pointer = 0;
public int Line = 0;
public bool Assignable = false;
public ValueType(Token keyword, int pointer)
{
TypeCode = ToTypeCode(keyword);
Pointer = pointer;
Line = keyword.Line;
}
public ValueType(TypeCode type, int pointer, int line)
{
TypeCode = type;
Pointer = pointer;
Line = line;
}
public ValueType(TypeCode type)
{
TypeCode = type;
Pointer = 0;
}
// method returns size of type based on type code
// input: none
// return: type size
public int Size()
{
if (Pointer == 0 && (TypeCode == TypeCode.BOOL || TypeCode == TypeCode.CHAR))
return 1;
else
return 4;
}
// converts type token code to type code
public static TypeCode ToTypeCode(TokenCode token, int line)
{
return token switch
{
TokenCode.INT_KEYWORD => TypeCode.INT,
TokenCode.FLOAT_KEYWORD => TypeCode.FLOAT,
TokenCode.BOOL_KEYWORD => TypeCode.BOOL,
TokenCode.CHAR_KEYWORD => TypeCode.CHAR,
TokenCode.VOID => TypeCode.VOID,
_ => throw new UnexpectedToken("type", token, line)
};
}
public static TypeCode ToTypeCode(Token keyword)
{
return ToTypeCode(keyword.Code, keyword.Line);
}
// creates an unknown value types instance
public static ValueType Unknown(int line)
{
return new ValueType(TypeCode.UNKNOWN, 0, line);
}
// sets attributes on type based on another type
public void Set(TypeCode other)
{
TypeCode = other;
}
public void Set(ValueType other)
{
TypeCode = other.TypeCode;
Pointer = other.Pointer;
}
public override string ToString()
{
string ptrStr = "";
for (int i = 0; i < Pointer; i++)
ptrStr += '*';
return TypeCode + ptrStr;
}
public override bool Equals(object obj)
{
return obj is ValueType type &&
TypeCode == type.TypeCode &&
Pointer == type.Pointer;
}
public override int GetHashCode()
{
return HashCode.Combine(TypeCode, Pointer);
}
// operator overloading
public static bool operator ==(ValueType a, ValueType b)
{
return a.Equals(b);
}
public static bool operator !=(ValueType a, ValueType b)
{
return !(a == b);
}
public static bool operator ==(ValueType a, TypeCode b)
{
return a.TypeCode == b && a.Pointer == 0;
}
public static bool operator !=(ValueType a, TypeCode b)
{
return !(a == b);
}
}
}