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posts/3174050793
【技术美术】GPU绘制画面的基本原理 GPU是如何在屏幕上绘制画面的? GPU是计算机的一部分,自然是基于数学的,也只有数学能足够严谨精确的去描述画面。那问题便可以抽象为“如何用数学表示一幅2D图像?”。 定位画面 上过初中的都知道,直角坐标系嘛。比如我和画画的人约定好,待会他要画一个三角形,那我只要告诉他三个顶点的坐标,那他100%就能在我期望的位置画出三角形。 当然,光一个三角形太简单了,我希
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