file_nameStringfile_contentStringsuccess_callbackFunction()error_callbackFunction(err)
file_nameStringsuccess_callbackFunction(file_content)file_contentString: represents the content offile_namefile.
error_callbackFunction(err)
file_nameStringsuccess_callbackFunction()error_callbackFunction(err)
files_pathArray of String: The files' path on local machine.success_callbackFunction()error_callbackFunction(err)
Writes mutilple local files to Steam Cloud.
Returns a Boolean indicates whether cloud is enabled in general for the
current Steam account.
Returns a Boolean indicates whether cloud is enabled for the current app.
This might return true independently of greenworks.isCloudEnabledForUser().
Keep in mind that the general account setting has priority over the app specific
setting. So you might want to check isCloudEnabledForUser() first.
flagBoolean
Enables/Disables the cloud feature for the current app. Keep in mind that your
app won't sync anything to the user's cloud if he disabled it at top level
(see greenworks.isCloudEnabledForUser()).
success_callbackFunction(total_bytes, available_bytes)total_bytesuint64 String: total bytes of quotaavailable_bytesuint64 String: available bytes of quota
error_callbackFunction(err)
Gets the number of files on the cloud.
indexInteger: the index of the file
Returns an Object:
nameString: The file namesizeInteger: The file size