Right now, when a node-steamcommunity instance is initialized, the node.js program will not close once all client code has executed. Most likely, rogue timer functions are still executing?
It would be nice to have a method added to node-steamcommunity that allows you to gracefully exit or destroy instances.
Right now, when a
node-steamcommunityinstance is initialized, the node.js program will not close once all client code has executed. Most likely, rogue timer functions are still executing?It would be nice to have a method added to
node-steamcommunitythat allows you to gracefully exit or destroy instances.