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It works just fine while the game is running but closing and reloading the world causes their meta to revert back to 0.
I assume this is because it overflows into negatives and then throws it out? not sure.
It works just fine while the game is running but closing and reloading the world causes their meta to revert back to 0.
I assume this is because it overflows into negatives and then throws it out? not sure.