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JS8Call-improved
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MessageClient.hpp
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#ifndef MESSAGE_CLIENT_HPP__
#define MESSAGE_CLIENT_HPP__
#include <QByteArray>
#include <QHostAddress>
#include <QObject>
#include <QString>
#include "Message.hpp"
#include "Radio.hpp"
#include "pimpl_h.hpp"
//
// MessageClient - Manage messages sent and replies received from a
// matching server (MessageServer) at the other end of
// the wire
//
//
// Each outgoing message type is a Qt slot
//
class MessageClient
: public QObject
{
Q_OBJECT
public:
// instantiate and initiate a host lookup on the server;
// messages will be queued until a server host lookup is complete
MessageClient (QString const & server_name,
quint16 server_port,
QObject * parent = nullptr);
// query server details
QHostAddress server_host() const;
quint16 server_port() const;
// initiate a new server host lookup or is the server name is empty
// the sending of messages is disabled
Q_SLOT void set_server_name (QString const& server_name = {});
// change the server port messages are sent to
Q_SLOT void set_server_port (quint16 server_port = 0u);
// this slot is used to send an arbitrary message
Q_SLOT void send (Message const &message);
// this signal is emitted when a message is received
Q_SIGNAL void message (Message const &message);
// this signal is emitted when network errors occur or if a host
// lookup fails
Q_SIGNAL void error (QString const&) const;
private:
class impl;
pimpl<impl> m_;
};
#endif
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