Go channels enable safe communication between goroutines.
They can be:
- Unbuffered: No internal capacity. Send blocks until another goroutine receives.
- Buffered: Has internal queue of fixed size. Send blocks only when the buffer is full.
Behavior:
- Acts as a synchronization point — sender and receiver must meet.
- Guarantees that message is received immediately when sent.
Use Cases:
- When strict ordering or synchronization is required.
- When workload is small or predictable.
- Ensures deterministic control flow (safer for correctness).
Pros:
- Simpler logic — less risk of hidden race conditions.
- Implicit synchronization between goroutines.
- Low memory usage.
Cons:
- Can easily lead to deadlocks if sends/receives are not perfectly balanced.
- Reduced throughput due to blocking behavior.
- Workers often idle waiting for messages.
Example (Worker Pool - Unbuffered):
jobs := make(chan Job)
results := make(chan Result)
for w := 0; w < 3; w++ {
go worker(jobs, results)
}
for _, job := range jobList {
jobs <- job // blocks until a worker picks it
}
close(jobs)➡️ Ensures that no jobs are queued unless a worker is ready.
Behavior:
- Adds a message queue between sender and receiver.
- Sends only block when the buffer is full; receives block when empty.
Use Cases:
- When producers are faster than consumers.
- For parallel pipelines or batched workloads.
- When slight decoupling improves throughput.
Pros:
- Higher concurrency and throughput.
- Smooths out producer-consumer speed differences.
- Avoids deadlocks in many fan-out patterns.
Cons:
- Harder to reason about timing and ordering.
- Risk of memory buildup if buffer size is large or unbounded producers.
- Doesn’t provide natural backpressure if buffer is too big.
Example (Worker Pool - Buffered):
jobs := make(chan Job, 10)
results := make(chan Result, 10)
for w := 0; w < 3; w++ {
go worker(jobs, results)
}
for _, job := range jobList {
jobs <- job // won’t block until buffer fills
}
close(jobs)➡️ Decouples producer and workers — improves throughput.
| Pattern | Description | Channel Type Choice |
|---|---|---|
| Fan-Out | Multiple workers read from one channel. | Either works — buffered improves throughput; unbuffered ensures tight sync. |
| Fan-In | Multiple producers send to one channel, one consumer reads. | Buffered preferred to prevent producer blocking if consumer is slow. |
Example (Fan-In using Buffered Channel):
merged := make(chan string, 100)
for _, src := range sources {
go func(ch <-chan string) {
for msg := range ch {
merged <- msg
}
}(src)
}Buffered channel prevents producer goroutines from blocking if consumer lags.
| Scenario | Recommended Channel Type | Reason |
|---|---|---|
| Tight synchronization between goroutines | Unbuffered | Ensures handoff safety and timing accuracy |
| High-throughput worker pools | Buffered | Avoids blocking, improves concurrency |
| Fan-in from multiple producers | Buffered | Prevents blocking producers |
| Fan-out to multiple workers with stable load | Unbuffered | Keeps coordination strict and predictable |
| Burst or uneven workloads | Buffered | Provides a queue to absorb spikes |
| Aspect | Unbuffered | Buffered |
|---|---|---|
| Synchronization | Strong | Loose |
| Performance | Lower | Higher (with proper sizing) |
| Risk of Deadlocks | Higher | Lower (but logic complexity increases) |
| Recommended for | Controlled flow, testing | Production pipelines, real workloads |