[00:00:00] Build started
[00:00:05] Running "init" scripts
[00:00:05] export PATH="$HOME/Qt/5.15.2/clang_64/bin:$PATH"
[00:00:06] Running "install" scripts
[00:00:06] cd $WARFORK_ROOT/steamworks/
[00:00:06] curl https://warfork.com/downloads/sdk/ --output sdk.zip
[00:00:07] % Total % Received % Xferd Average Speed Time Time Time Current
[00:00:07] Dload Upload Total Spent Left Speed
[00:00:07]
[00:00:07] 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
[00:00:07] 100 20.9M 100 20.9M 0 0 53.8M 0 --:--:-- --:--:-- --:--:-- 54.1M
[00:00:07] unzip sdk.zip
[00:00:07] Archive: sdk.zip
[00:00:07] inflating: sdk/glmgr/cglmbuffer.cpp
[00:00:07] inflating: sdk/glmgr/cglmbuffer.h
[00:00:07] inflating: sdk/glmgr/cglmfbo.cpp
[00:00:07] inflating: sdk/glmgr/cglmfbo.h
[00:00:07] inflating: sdk/glmgr/cglmprogram.cpp
[00:00:07] inflating: sdk/glmgr/cglmprogram.h
[00:00:07] inflating: sdk/glmgr/cglmquery.cpp
[00:00:07] inflating: sdk/glmgr/cglmquery.h
[00:00:07] inflating: sdk/glmgr/cglmtex.cpp
[00:00:07] inflating: sdk/glmgr/cglmtex.h
[00:00:07] inflating: sdk/glmgr/dx9asmtogl2.cpp
[00:00:07] inflating: sdk/glmgr/dx9asmtogl2.h
[00:00:07] inflating: sdk/glmgr/dxabstract.cpp
[00:00:07] inflating: sdk/glmgr/dxabstract.h
[00:00:07] inflating: sdk/glmgr/glmdebug.h
[00:00:07] inflating: sdk/glmgr/glmdisplay.h
[00:00:07] inflating: sdk/glmgr/glmgr.cpp
[00:00:07] inflating: sdk/glmgr/glmgr.h
[00:00:07] inflating: sdk/glmgr/glmgrbasics.cpp
[00:00:07] inflating: sdk/glmgr/glmgrbasics.h
[00:00:07] inflating: sdk/glmgr/glmgrcocoa.mm
[00:00:07] inflating: sdk/glmgr/glmgrext.cpp
[00:00:07] inflating: sdk/glmgr/glmgrext.h
[00:00:07] inflating: sdk/glmgr/imageformat.h
[00:00:07] inflating: sdk/glmgr/mathlite.cpp
[00:00:07] inflating: sdk/glmgr/mathlite.h
[00:00:07] inflating: sdk/glmgr/readme.txt
[00:00:07] inflating: sdk/public/steam/isteamapplist.h
[00:00:07] inflating: sdk/public/steam/isteamapps.h
[00:00:07] inflating: sdk/public/steam/isteamappticket.h
[00:00:07] inflating: sdk/public/steam/isteamclient.h
[00:00:07] inflating: sdk/public/steam/isteamcontroller.h
[00:00:07] inflating: sdk/public/steam/isteamfriends.h
[00:00:07] inflating: sdk/public/steam/isteamgamecoordinator.h
[00:00:07] inflating: sdk/public/steam/isteamgameserver.h
[00:00:07] inflating: sdk/public/steam/isteamgameserverstats.h
[00:00:07] inflating: sdk/public/steam/isteamhtmlsurface.h
[00:00:07] inflating: sdk/public/steam/isteamhttp.h
[00:00:07] inflating: sdk/public/steam/isteaminput.h
[00:00:07] inflating: sdk/public/steam/isteaminventory.h
[00:00:07] inflating: sdk/public/steam/isteammatchmaking.h
[00:00:07] inflating: sdk/public/steam/isteammusic.h
[00:00:07] inflating: sdk/public/steam/isteammusicremote.h
[00:00:07] inflating: sdk/public/steam/isteamnetworking.h
[00:00:07] inflating: sdk/public/steam/isteamnetworkingmessages.h
[00:00:07] inflating: sdk/public/steam/isteamnetworkingsockets.h
[00:00:07] inflating: sdk/public/steam/isteamnetworkingutils.h
[00:00:07] inflating: sdk/public/steam/isteamparentalsettings.h
[00:00:07] inflating: sdk/public/steam/isteamps3overlayrenderer.h
[00:00:07] inflating: sdk/public/steam/isteamremoteplay.h
[00:00:07] inflating: sdk/public/steam/isteamremotestorage.h
[00:00:07] inflating: sdk/public/steam/isteamscreenshots.h
[00:00:07] inflating: sdk/public/steam/isteamugc.h
[00:00:07] inflating: sdk/public/steam/isteamuser.h
[00:00:07] inflating: sdk/public/steam/isteamuserstats.h
[00:00:07] inflating: sdk/public/steam/isteamutils.h
[00:00:07] inflating: sdk/public/steam/isteamvideo.h
[00:00:07] inflating: sdk/public/steam/lib/linux32/libsdkencryptedappticket.so
[00:00:07] inflating: sdk/public/steam/lib/linux64/libsdkencryptedappticket.so
[00:00:07] inflating: sdk/public/steam/lib/osx/libsdkencryptedappticket.dylib
[00:00:07] inflating: sdk/public/steam/lib/win32/sdkencryptedappticket.dll
[00:00:07] inflating: sdk/public/steam/lib/win32/sdkencryptedappticket.lib
[00:00:07] inflating: sdk/public/steam/lib/win64/sdkencryptedappticket64.dll
[00:00:07] inflating: sdk/public/steam/lib/win64/sdkencryptedappticket64.lib
[00:00:07] inflating: sdk/public/steam/matchmakingtypes.h
[00:00:07] inflating: sdk/public/steam/steamclientpublic.h
[00:00:07] inflating: sdk/public/steam/steamencryptedappticket.h
[00:00:07] inflating: sdk/public/steam/steamhttpenums.h
[00:00:07] inflating: sdk/public/steam/steamnetworkingfakeip.h
[00:00:07] inflating: sdk/public/steam/steamnetworkingtypes.h
[00:00:07] inflating: sdk/public/steam/steamps3params.h
[00:00:07] inflating: sdk/public/steam/steamtypes.h
[00:00:07] inflating: sdk/public/steam/steamuniverse.h
[00:00:07] inflating: sdk/public/steam/steam_api.h
[00:00:07] inflating: sdk/public/steam/steam_api.json
[00:00:07] inflating: sdk/public/steam/steam_api_common.h
[00:00:07] inflating: sdk/public/steam/steam_api_flat.h
[00:00:07] inflating: sdk/public/steam/steam_api_internal.h
[00:00:07] inflating: sdk/public/steam/steam_gameserver.h
[00:00:07] inflating: sdk/Readme.txt
[00:00:07] inflating: sdk/redistributable_bin/linux32/libsteam_api.so
[00:00:07] inflating: sdk/redistributable_bin/linux64/libsteam_api.so
[00:00:07] inflating: sdk/redistributable_bin/osx/libsteam_api.dylib
[00:00:07] inflating: sdk/redistributable_bin/steam_api.dll
[00:00:07] inflating: sdk/redistributable_bin/steam_api.lib
[00:00:07] inflating: sdk/redistributable_bin/win64/steam_api64.dll
[00:00:07] inflating: sdk/redistributable_bin/win64/steam_api64.lib
[00:00:07] inflating: sdk/steamworksexample/BaseMenu.cpp
[00:00:07] inflating: sdk/steamworksexample/BaseMenu.h
[00:00:07] inflating: sdk/steamworksexample/clanchatroom.cpp
[00:00:07] inflating: sdk/steamworksexample/clanchatroom.h
[00:00:07] inflating: sdk/steamworksexample/connectingmenu.cpp
[00:00:07] inflating: sdk/steamworksexample/connectingmenu.h
[00:00:07] inflating: sdk/steamworksexample/D3D9VRDistort.cso
[00:00:07] inflating: sdk/steamworksexample/debug/steam_appid.txt
[00:00:07] inflating: sdk/steamworksexample/DejaVuSans.ttf
[00:00:07] inflating: sdk/steamworksexample/DejaVuSans.txt
[00:00:07] inflating: sdk/steamworksexample/flags.mak
[00:00:07] inflating: sdk/steamworksexample/Friends.cpp
[00:00:07] inflating: sdk/steamworksexample/Friends.h
[00:00:07] inflating: sdk/steamworksexample/GameEngine.h
[00:00:07] inflating: sdk/steamworksexample/gameengineosx.h
[00:00:07] inflating: sdk/steamworksexample/gameengineosx.mm
[00:00:07] inflating: sdk/steamworksexample/gameengineps3.cpp
[00:00:07] inflating: sdk/steamworksexample/gameengineps3.h
[00:00:07] inflating: sdk/steamworksexample/gameenginesdl.cpp
[00:00:07] inflating: sdk/steamworksexample/gameenginesdl.h
[00:00:07] inflating: sdk/steamworksexample/gameenginewin32.cpp
[00:00:07] inflating: sdk/steamworksexample/gameenginewin32.h
[00:00:07] inflating: sdk/steamworksexample/GL/glew.h
[00:00:07] inflating: sdk/steamworksexample/GL/glxew.h
[00:00:07] inflating: sdk/steamworksexample/GL/wglew.h
[00:00:07] inflating: sdk/steamworksexample/glew.c
[00:00:07] inflating: sdk/steamworksexample/glstringosx.h
[00:00:07] inflating: sdk/steamworksexample/glstringosx.mm
[00:00:07] inflating: sdk/steamworksexample/htmlsurface.cpp
[00:00:07] inflating: sdk/steamworksexample/htmlsurface.h
[00:00:07] inflating: sdk/steamworksexample/Inventory.cpp
[00:00:07] inflating: sdk/steamworksexample/Inventory.h
[00:00:07] inflating: sdk/steamworksexample/ItemStore.cpp
[00:00:07] inflating: sdk/steamworksexample/ItemStore.h
[00:00:07] inflating: sdk/steamworksexample/Leaderboards.cpp
[00:00:07] inflating: sdk/steamworksexample/Leaderboards.h
[00:00:07] inflating: sdk/steamworksexample/Lobby.cpp
[00:00:07] inflating: sdk/steamworksexample/Lobby.h
[00:00:07] inflating: sdk/steamworksexample/Main.cpp
[00:00:07] inflating: sdk/steamworksexample/MainMenu.cpp
[00:00:07] inflating: sdk/steamworksexample/MainMenu.h
[00:00:07] inflating: sdk/steamworksexample/Makefile
[00:00:07] inflating: sdk/steamworksexample/Messages.h
[00:00:07] inflating: sdk/steamworksexample/musicplayer.cpp
[00:00:07] inflating: sdk/steamworksexample/musicplayer.h
[00:00:07] inflating: sdk/steamworksexample/osx/steamworksexample-info.plist
[00:00:07] inflating: sdk/steamworksexample/osx/steamworksexample.entitlements
[00:00:07] inflating: sdk/steamworksexample/osx/steam_appid.txt
[00:00:07] inflating: sdk/steamworksexample/p2pauth.cpp
[00:00:07] inflating: sdk/steamworksexample/p2pauth.h
[00:00:07] inflating: sdk/steamworksexample/PhotonBeam.cpp
[00:00:07] inflating: sdk/steamworksexample/PhotonBeam.h
[00:00:07] inflating: sdk/steamworksexample/QuitMenu.cpp
[00:00:07] inflating: sdk/steamworksexample/QuitMenu.h
[00:00:07] inflating: sdk/steamworksexample/release/steam_appid.txt
[00:00:07] inflating: sdk/steamworksexample/RemotePlay.cpp
[00:00:07] inflating: sdk/steamworksexample/RemotePlay.h
[00:00:07] inflating: sdk/steamworksexample/RemoteStorage.cpp
[00:00:07] inflating: sdk/steamworksexample/RemoteStorage.h
[00:00:07] inflating: sdk/steamworksexample/remotestoragesync.cpp
[00:00:07] inflating: sdk/steamworksexample/remotestoragesync.h
[00:00:07] inflating: sdk/steamworksexample/richpresenceloc.vdf
[00:00:07] inflating: sdk/steamworksexample/ServerBrowser.cpp
[00:00:07] inflating: sdk/steamworksexample/ServerBrowser.h
[00:00:07] inflating: sdk/steamworksexample/ServerBrowserMenu.h
[00:00:07] inflating: sdk/steamworksexample/Ship.cpp
[00:00:07] inflating: sdk/steamworksexample/Ship.h
[00:00:07] inflating: sdk/steamworksexample/SimpleProtobuf.cpp
[00:00:07] inflating: sdk/steamworksexample/SimpleProtobuf.h
[00:00:07] inflating: sdk/steamworksexample/SpaceWar.h
[00:00:07] inflating: sdk/steamworksexample/SpaceWarClient.cpp
[00:00:07] inflating: sdk/steamworksexample/SpaceWarClient.h
[00:00:07] inflating: sdk/steamworksexample/SpaceWarEntity.cpp
[00:00:07] inflating: sdk/steamworksexample/SpaceWarEntity.h
[00:00:07] inflating: sdk/steamworksexample/SpaceWarRes.h
[00:00:07] inflating: sdk/steamworksexample/SpaceWarServer.cpp
[00:00:07] inflating: sdk/steamworksexample/SpaceWarServer.h
[00:00:07] inflating: sdk/steamworksexample/StarField.cpp
[00:00:07] inflating: sdk/steamworksexample/StarField.h
[00:00:07] inflating: sdk/steamworksexample/StatsAndAchievements.cpp
[00:00:07] inflating: sdk/steamworksexample/StatsAndAchievements.h
[00:00:07] inflating: sdk/steamworksexample/stdafx.cpp
[00:00:07] inflating: sdk/steamworksexample/stdafx.h
[00:00:07] inflating: sdk/steamworksexample/stdafx_ps3.h
[00:00:07] inflating: sdk/steamworksexample/SteamworksExample.sh
[00:00:07] inflating: sdk/steamworksexample/SteamworksExample.sln
[00:00:07] inflating: sdk/steamworksexample/SteamworksExample.vcxproj
[00:00:07] inflating: sdk/steamworksexample/SteamworksExample.vcxproj.filters
[00:00:07] inflating: sdk/steamworksexample/steamworksexample.xcodeproj/project.pbxproj
[00:00:07] inflating: sdk/steamworksexample/steam_controller.vdf
[00:00:07] inflating: sdk/steamworksexample/steam_input_manifest.vdf
[00:00:07] inflating: sdk/steamworksexample/Sun.cpp
[00:00:07] inflating: sdk/steamworksexample/Sun.h
[00:00:07] inflating: sdk/steamworksexample/VectorEntity.cpp
[00:00:07] inflating: sdk/steamworksexample/VectorEntity.h
[00:00:07] inflating: sdk/steamworksexample/voicechat.cpp
[00:00:07] inflating: sdk/steamworksexample/voicechat.h
[00:00:07] inflating: sdk/steamworksexample/win64/debug/steam_appid.txt
[00:00:07] inflating: sdk/steamworksexample/win64/release/steam_appid.txt
[00:00:07] inflating: sdk/steamworksexample/xbox_controller.vdf
[00:00:07] inflating: sdk/tools/codesigning/build_steam_signatures_file.py
[00:00:07] inflating: sdk/tools/codesigning/steam_modulesigning.public
[00:00:07] inflating: sdk/tools/ContentBuilder/builder/steamcmd.exe
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_linux/linux32/crashhandler.so
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_linux/linux32/libstdc++.so.6
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_linux/linux32/steamcmd
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_linux/linux32/steamerrorreporter
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_linux/steamcmd.sh
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_osx/crashhandler.dylib
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_osx/steamcmd
[00:00:07] inflating: sdk/tools/ContentBuilder/builder_osx/steamcmd.sh
[00:00:07] inflating: sdk/tools/ContentBuilder/content/your game content lives here.txt
[00:00:07] inflating: sdk/tools/ContentBuilder/output/for build logs and intermediate files.txt
[00:00:07] inflating: sdk/tools/ContentBuilder/readme.txt
[00:00:07] inflating: sdk/tools/ContentBuilder/run_build.bat
[00:00:07] inflating: sdk/tools/ContentBuilder/scripts/app_build_1000.vdf
[00:00:07] inflating: sdk/tools/ContentBuilder/scripts/depot_build_1001.vdf
[00:00:07] inflating: sdk/tools/ContentBuilder/scripts/depot_build_1002.vdf
[00:00:07] inflating: sdk/tools/ContentBuilder/scripts/simple_app_build.vdf
[00:00:07] extracting: sdk/tools/ContentPrep.zip
[00:00:07] inflating: sdk/tools/ContentServer/htdocs/index.html
[00:00:07] inflating: sdk/tools/ContentServer/mongoose-3.1.exe
[00:00:07] inflating: sdk/tools/ContentServer/mongoose-license.txt
[00:00:07] inflating: sdk/tools/ContentServer/mongoose.conf
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/481_depotcache_1.csd
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/481_depotcache_1.csm
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/autorun.inf
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/icon.ico
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/click.wav
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/eula.rtf
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/hover.wav
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/installscript.vdf
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/launch.wav
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/readme.txt
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/redist/vcredist_x86.exe
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup.bmp
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_arabic.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_brazilian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_bulgarian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_czech.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_danish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_dutch.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_english.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_finnish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_french.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_german.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_greek.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_hungarian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_italian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_japanese.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_koreana.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_norwegian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_polish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_portuguese.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_romanian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_russian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_schinese.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_spanish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_swedish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_tchinese.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_thai.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_turkish.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/resources/setup_ukrainian.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/Setup.exe
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/setup.ini
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/sku.sis
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/splash.tga
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/SteamRetailInstaller.dmg
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/SteamService.exe
[00:00:07] inflating: sdk/tools/goldmaster/disk_assets/SteamSetup.exe
[00:00:07] inflating: sdk/tools/goldmaster/project_example.bat
[00:00:07] inflating: sdk/tools/goldmaster/sku_project_example.txt
[00:00:07] inflating: sdk/tools/linux/README.txt
[00:00:07] inflating: sdk/tools/linux/setup.sh
[00:00:08] extracting: sdk/tools/SteamPipeGUI.zip
[00:00:08] cd $WARFORK_ROOT
[00:00:08] cmake -H. -Bbuild
[00:00:12] -- The C compiler identification is AppleClang 12.0.0.12000032
[00:00:12] -- The CXX compiler identification is AppleClang 12.0.0.12000032
[00:00:12] -- Detecting C compiler ABI info
[00:00:13] -- Detecting C compiler ABI info - done
[00:00:13] -- Check for working C compiler: /Applications/Xcode-12.3.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped
[00:00:13] -- Detecting C compile features
[00:00:13] -- Detecting C compile features - done
[00:00:13] -- Detecting CXX compiler ABI info
[00:00:13] -- Detecting CXX compiler ABI info - done
[00:00:13] -- Check for working CXX compiler: /Applications/Xcode-12.3.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ - skipped
[00:00:13] -- Detecting CXX compile features
[00:00:13] -- Detecting CXX compile features - done
[00:00:13] -- Looking for pthread.h
[00:00:13] -- Looking for pthread.h - found
[00:00:13] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD
[00:00:14] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success
[00:00:14] -- Found Threads: TRUE
[00:00:15] -- Found STEAMWORKS: /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/public/steam
[00:00:15] -- Configuring done
[00:00:15] -- Generating done
[00:00:15] -- Build files have been written to: /Users/appveyor/projects/warfork-steam-workshop/build
[00:00:16] cmake --build build --config release -- -j4
[00:00:16] [ 10%] Automatic MOC for target warfork-workshop-tool
[00:00:17] [ 10%] Built target warfork-workshop-tool_autogen
[00:00:17] [ 20%] Automatic RCC for resources/resources.qrc
[00:00:17] [ 30%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/warfork-workshop-tool_autogen/mocs_compilation.cpp.o
[00:00:17] [ 40%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/main.cpp.o
[00:00:17] [ 50%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/mainwindow.cpp.o
[00:00:17] [ 60%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/workshopitem.cpp.o
[00:00:22] [ 70%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/fileselector.cpp.o
[00:00:22] [ 80%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/imageselector.cpp.o
[00:00:22] [ 90%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/warfork-workshop-tool_autogen/3YJK5W5UP7/qrc_resources.cpp.o
[00:00:24] [100%] Linking CXX executable warfork-workshop-tool.app/Contents/MacOS/warfork-workshop-tool
[00:00:24] [100%] Built target warfork-workshop-tool
[00:00:24] Running "build" phase
[00:00:24] dotnet build "/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln" /l:"/usr/local/Cellar/appveyor-build-agent/7.0.3150/msbuild-logger/Appveyor.MSBuildLogger.dll"
[00:00:25] Microsoft (R) Build Engine version 17.1.0+ae57d105c for .NET
[00:00:25] Copyright (C) Microsoft Corporation. All rights reserved.
[00:00:25]
[00:00:26] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj : warning NU1503: Skipping restore for project '/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj'. The project file may be invalid or missing targets required for restore. [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:26] Determining projects to restore...
[00:00:26] /usr/local/share/dotnet/sdk/6.0.200/NuGet.targets(130,5): warning : Unable to find a project to restore! [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:26] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj(26,3): error MSB4019: The imported project "/Microsoft.Cpp.Default.props" was not found. Confirm that the expression in the Import declaration "/Microsoft.Cpp.Default.props" is correct, and that the file exists on disk.
[00:00:27]
[00:00:27] Build FAILED.
[00:00:27]
[00:00:27] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj : warning NU1503: Skipping restore for project '/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj'. The project file may be invalid or missing targets required for restore. [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:27] /usr/local/share/dotnet/sdk/6.0.200/NuGet.targets(130,5): warning : Unable to find a project to restore! [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:27] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj(26,3): error MSB4019: The imported project "/Microsoft.Cpp.Default.props" was not found. Confirm that the expression in the Import declaration "/Microsoft.Cpp.Default.props" is correct, and that the file exists on disk.
[00:00:27] 2 Warning(s)
[00:00:27] 1 Error(s)
[00:00:27]
[00:00:27] Time Elapsed 00:00:01.13
[00:00:27] Command exited with code 1
[00:00:27] Build failed