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Welcome to the Unity Ads 3.1.0 Android release repository.
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1. Connect Android device or simulator
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1.`make test`
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1. Coverage report available at `lib/build/reports/coverage/debug/index.html`
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## Binaries
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### Build example application
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Binaries can be found from the [releases tab](https://github.com/Unity-Technologies/unity-ads-android/releases).
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1.`./gradlew assemble`
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1. Find example app in the `app/build/outputs/apk/` subfolder
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## Integration Guide
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### Releasing
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Integration guide can be found [here](https://github.com/Unity-Technologies/unity-ads-android/wiki/sdk_android_integration_guide). There is [integration tutorial video](https://www.youtube.com/watch?v=MNdJ0KWlYPw) on YouTube.
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Step 1. Make a staged commit by removing ./publish_to_public.sh from the end of .travis.yml
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## API Reference
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Step 2. Tag the release, push tag to internal repository, Travis will automatically publish a release in internal repository under the releases tab
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API Reference can be found [here](https://github.com/Unity-Technologies/unity-ads-android/wiki/sdk_android_api_reference)
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Step 3. Final testing with QA
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## Transition guide from Unity Ads 1.5
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Step 4. Add ./publish_to_public.sh back to .travis.yml, re-tag the release and push tag
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#### Updating staged binaries
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If issues are found during testing or other changes need to be made before pushing the release to public repository, you need to update the staged binaries.
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Step 1. Delete the release from internal repository
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Step 2. Continue with release steps 2 and 3
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Transition guide from Unity Ads 1.5 can be found [here](https://github.com/Unity-Technologies/unity-ads-android/wiki/sdk_android_transition_guide)
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