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Program.cs
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24 lines (22 loc) · 771 Bytes
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using GameEngine.engine.core;
using GameEngine.engine.data;
using GameEngine.engine.game_object;
using GameEngine.engine.scene;
using GameEngine.engine.window;
namespace GameEngine;
public static class Program {
// public static void Main() {
// Game game = new(GameSettingsBuilder
// .Builder()
// .AddScenes(new [] { new Scene("as", GameObjectBuilder.Root, GameObjectBuilder.Root) })
// .SetWindowSettings(WindowSettingsBuilder
// .Builder()
// .SetResolution(new Vector2Int(200, 200))
// .SetAllowFullscreen(false)
// .SetStartFullscreen(false)
// .Build()
// )
// .Build());
// game.Run();
// }
}