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Update add-interactable-objects-to-your-godot-game.mdx
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@@ -307,7 +307,7 @@ Pretty cool, right? This is only the tip of the iceberg, and there are countless
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Here are a few ideas you could try out:
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- Attach a “death” collision shape to an enemy, which will cause your character to die if you touch them
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- Make a hide and seek feature, where you won't get caught if you are crouched and hiding behind an object (in its `Area2D`)
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- Make a hide-and-seek feature: crouch behind an object (in its `Area2D`) to avoid getting caught
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- Add a feature where your character or object has to stay out of a collision shape that is moving around
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Go out there and try different things; this is one of my favorite things in game dev because it is so versatile!

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