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Hello,

Sorry for the delay, I'm in vacation since the last week and I just see your message.

  1. Locking keyboard to the editor only

Unfortunately no, and it's a Unity limitation rather than something I can easily work around. Most Unity games read inputs through Input.GetKey(), which returns true regardless of which UI element has focus. A mod that "consumes" a key would have to globally patch the game's input system, which would break any game that uses Input.GetKey directly in custom ways (which is most of them).

  1. Resizing the text list in the Element Inspector (TextEdit mode)

The panel itself IS resizable — grab the bottom edge or corner of the inspector window and drag. If that doesn'…

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Answer selected by djethino
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