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ByteArraySegment.cs
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56 lines (53 loc) · 1.77 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MurrayGrant.MassiveSort
{
/// <summary>
/// A similar struct to ArraySegment of T, but without some overheads.
/// The range checks in the stock ArraySegment prevent the constructor from being inlined.
/// </summary>
public struct ByteArraySegment
{
public readonly byte[] Array;
public readonly int Offset;
public readonly int Count;
public ByteArraySegment(byte[] array, int offset, int count)
{
this.Array = array;
this.Offset = offset;
this.Count = count;
}
public override bool Equals(object obj)
{
if (obj == null)
return false;
if (obj.GetType() != typeof(ByteArraySegment))
return false;
return Equals((ByteArraySegment)obj);
}
public bool Equals(ByteArraySegment other)
{
return this.Array == other.Array
&& this.Count == other.Count
&& this.Offset == other.Count;
}
public override int GetHashCode()
{
var result = typeof(ByteArraySegment).GetHashCode() ^ this.Offset ^ this.Count;
if (this.Array != null)
result = result ^ this.Array.GetHashCode();
return result;
}
public static bool operator ==(ByteArraySegment first, ByteArraySegment second)
{
return first.Equals(second);
}
public static bool operator !=(ByteArraySegment first, ByteArraySegment second)
{
return !(first == second);
}
}
}