diff --git a/src/modules/Bots/playerbot/PlayerbotAI.cpp b/src/modules/Bots/playerbot/PlayerbotAI.cpp index 10be6482d..9349fb04d 100644 --- a/src/modules/Bots/playerbot/PlayerbotAI.cpp +++ b/src/modules/Bots/playerbot/PlayerbotAI.cpp @@ -1008,9 +1008,9 @@ bool PlayerbotAI::HasAura(string name, Unit* unit) } uint32 spellId = aiObjectContext->GetValue("spell id", name)->Get(); - if (spellId) + if (spellId && HasAura(spellId, unit)) { - return HasAura(spellId, unit); + return true; } wstring wnamepart;