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Look at switching MacOS builds to use KosmicKrisp #989

@azonenberg

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@azonenberg

Seems to be the future, fully vulkan conformant unlike MoltenVK. Not going to worry about it until after we ship v0.2 but it should happen.

https://docs.mesa3d.org/drivers/kosmickrisp.html

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portabilityStuff that doesn't work on some OS

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