diff --git a/.codacy.yml b/.codacy.yml
deleted file mode 100644
index 44c0e92e..00000000
--- a/.codacy.yml
+++ /dev/null
@@ -1,4 +0,0 @@
----
-exclude_paths:
- - "README.md"
- - "**/README.md"
\ No newline at end of file
diff --git a/.gitignore b/.gitignore
deleted file mode 100644
index 154e1272..00000000
--- a/.gitignore
+++ /dev/null
@@ -1,477 +0,0 @@
-## Ignore Visual Studio temporary files, build results, and
-## files generated by popular Visual Studio add-ons.
-##
-## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
-
-# User-specific files
-*.rsuser
-*.suo
-*.user
-*.userosscache
-*.sln.docstates
-
-# User-specific files (MonoDevelop/Xamarin Studio)
-*.userprefs
-
-# Mono auto generated files
-mono_crash.*
-
-# Build results
-[Dd]ebug/
-[Dd]ebugPublic/
-[Rr]elease/
-[Rr]eleases/
-x64/
-x86/
-[Ww][Ii][Nn]32/
-[Aa][Rr][Mm]/
-[Aa][Rr][Mm]64/
-bld/
-[Bb]in/
-[Oo]bj/
-[Ll]og/
-[Ll]ogs/
-
-# Visual Studio 2015/2017 cache/options directory
-.vs/
-# Uncomment if you have tasks that create the project's static files in wwwroot
-#wwwroot/
-
-# Visual Studio 2017 auto generated files
-Generated\ Files/
-
-# MSTest test Results
-[Tt]est[Rr]esult*/
-[Bb]uild[Ll]og.*
-
-# NUnit
-*.VisualState.xml
-TestResult.xml
-nunit-*.xml
-
-# Build Results of an ATL Project
-[Dd]ebugPS/
-[Rr]eleasePS/
-dlldata.c
-
-# Benchmark Results
-BenchmarkDotNet.Artifacts/
-
-# .NET
-project.lock.json
-project.fragment.lock.json
-artifacts/
-
-# Tye
-.tye/
-
-# ASP.NET Scaffolding
-ScaffoldingReadMe.txt
-
-# StyleCop
-StyleCopReport.xml
-
-# Files built by Visual Studio
-*_i.c
-*_p.c
-*_h.h
-*.ilk
-*.meta
-*.obj
-*.iobj
-*.pch
-*.pdb
-*.ipdb
-*.pgc
-*.pgd
-*.rsp
-*.sbr
-*.tlb
-*.tli
-*.tlh
-*.tmp
-*.tmp_proj
-*_wpftmp.csproj
-*.log
-*.tlog
-*.vspscc
-*.vssscc
-.builds
-*.pidb
-*.svclog
-*.scc
-
-# Chutzpah Test files
-_Chutzpah*
-
-# Visual C++ cache files
-ipch/
-*.aps
-*.ncb
-*.opendb
-*.opensdf
-*.sdf
-*.cachefile
-*.VC.db
-*.VC.VC.opendb
-
-# Visual Studio profiler
-*.psess
-*.vsp
-*.vspx
-*.sap
-
-# Visual Studio Trace Files
-*.e2e
-
-# TFS 2012 Local Workspace
-$tf/
-
-# Guidance Automation Toolkit
-*.gpState
-
-# ReSharper is a .NET coding add-in
-_ReSharper*/
-*.[Rr]e[Ss]harper
-*.DotSettings.user
-
-# TeamCity is a build add-in
-_TeamCity*
-
-# DotCover is a Code Coverage Tool
-*.dotCover
-
-# AxoCover is a Code Coverage Tool
-.axoCover/*
-!.axoCover/settings.json
-
-# Coverlet is a free, cross platform Code Coverage Tool
-coverage*.json
-coverage*.xml
-coverage*.info
-
-# Visual Studio code coverage results
-*.coverage
-*.coveragexml
-
-# NCrunch
-_NCrunch_*
-.*crunch*.local.xml
-nCrunchTemp_*
-
-# MightyMoose
-*.mm.*
-AutoTest.Net/
-
-# Web workbench (sass)
-.sass-cache/
-
-# Installshield output folder
-[Ee]xpress/
-
-# DocProject is a documentation generator add-in
-DocProject/buildhelp/
-DocProject/Help/*.HxT
-DocProject/Help/*.HxC
-DocProject/Help/*.hhc
-DocProject/Help/*.hhk
-DocProject/Help/*.hhp
-DocProject/Help/Html2
-DocProject/Help/html
-
-# Click-Once directory
-publish/
-
-# Publish Web Output
-*.[Pp]ublish.xml
-*.azurePubxml
-# Note: Comment the next line if you want to checkin your web deploy settings,
-# but database connection strings (with potential passwords) will be unencrypted
-*.pubxml
-*.publishproj
-
-# Microsoft Azure Web App publish settings. Comment the next line if you want to
-# checkin your Azure Web App publish settings, but sensitive information contained
-# in these scripts will be unencrypted
-PublishScripts/
-
-# NuGet Packages
-*.nupkg
-# NuGet Symbol Packages
-*.snupkg
-# The packages folder can be ignored because of Package Restore
-**/[Pp]ackages/*
-# except build/, which is used as an MSBuild target.
-!**/[Pp]ackages/build/
-# Uncomment if necessary however generally it will be regenerated when needed
-#!**/[Pp]ackages/repositories.config
-# NuGet v3's project.json files produces more ignorable files
-*.nuget.props
-*.nuget.targets
-
-# Microsoft Azure Build Output
-csx/
-*.build.csdef
-
-# Microsoft Azure Emulator
-ecf/
-rcf/
-
-# Windows Store app package directories and files
-AppPackages/
-BundleArtifacts/
-Package.StoreAssociation.xml
-_pkginfo.txt
-*.appx
-*.appxbundle
-*.appxupload
-
-# Visual Studio cache files
-# files ending in .cache can be ignored
-*.[Cc]ache
-# but keep track of directories ending in .cache
-!?*.[Cc]ache/
-
-# Others
-ClientBin/
-~$*
-*~
-*.dbmdl
-*.dbproj.schemaview
-*.jfm
-*.pfx
-*.publishsettings
-orleans.codegen.cs
-
-# Including strong name files can present a security risk
-# (https://github.com/github/gitignore/pull/2483#issue-259490424)
-#*.snk
-
-# Since there are multiple workflows, uncomment next line to ignore bower_components
-# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
-#bower_components/
-
-# RIA/Silverlight projects
-Generated_Code/
-
-# Backup & report files from converting an old project file
-# to a newer Visual Studio version. Backup files are not needed,
-# because we have git ;-)
-_UpgradeReport_Files/
-Backup*/
-UpgradeLog*.XML
-UpgradeLog*.htm
-ServiceFabricBackup/
-*.rptproj.bak
-
-# SQL Server files
-*.mdf
-*.ldf
-*.ndf
-
-# Business Intelligence projects
-*.rdl.data
-*.bim.layout
-*.bim_*.settings
-*.rptproj.rsuser
-*- [Bb]ackup.rdl
-*- [Bb]ackup ([0-9]).rdl
-*- [Bb]ackup ([0-9][0-9]).rdl
-
-# Microsoft Fakes
-FakesAssemblies/
-
-# GhostDoc plugin setting file
-*.GhostDoc.xml
-
-# Node.js Tools for Visual Studio
-.ntvs_analysis.dat
-node_modules/
-
-# Visual Studio 6 build log
-*.plg
-
-# Visual Studio 6 workspace options file
-*.opt
-
-# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
-*.vbw
-
-# Visual Studio 6 auto-generated project file (contains which files were open etc.)
-*.vbp
-
-# Visual Studio 6 workspace and project file (working project files containing files to include in project)
-*.dsw
-*.dsp
-
-# Visual Studio 6 technical files
-*.ncb
-*.aps
-
-# Visual Studio LightSwitch build output
-**/*.HTMLClient/GeneratedArtifacts
-**/*.DesktopClient/GeneratedArtifacts
-**/*.DesktopClient/ModelManifest.xml
-**/*.Server/GeneratedArtifacts
-**/*.Server/ModelManifest.xml
-_Pvt_Extensions
-
-# Paket dependency manager
-.paket/paket.exe
-paket-files/
-
-# FAKE - F# Make
-.fake/
-
-# CodeRush personal settings
-.cr/personal
-
-# Python Tools for Visual Studio (PTVS)
-__pycache__/
-*.pyc
-
-# Cake - Uncomment if you are using it
-# tools/**
-# !tools/packages.config
-
-# Tabs Studio
-*.tss
-
-# Telerik's JustMock configuration file
-*.jmconfig
-
-# BizTalk build output
-*.btp.cs
-*.btm.cs
-*.odx.cs
-*.xsd.cs
-
-# OpenCover UI analysis results
-OpenCover/
-
-# Azure Stream Analytics local run output
-ASALocalRun/
-
-# MSBuild Binary and Structured Log
-*.binlog
-
-# NVidia Nsight GPU debugger configuration file
-*.nvuser
-
-# MFractors (Xamarin productivity tool) working folder
-.mfractor/
-
-# Local History for Visual Studio
-.localhistory/
-
-# Visual Studio History (VSHistory) files
-.vshistory/
-
-# BeatPulse healthcheck temp database
-healthchecksdb
-
-# Backup folder for Package Reference Convert tool in Visual Studio 2017
-MigrationBackup/
-
-# Ionide (cross platform F# VS Code tools) working folder
-.ionide/
-
-# Fody - auto-generated XML schema
-FodyWeavers.xsd
-
-# VS Code files for those working on multiple tools
-.vscode/*
-!.vscode/settings.json
-!.vscode/tasks.json
-!.vscode/launch.json
-!.vscode/extensions.json
-*.code-workspace
-
-# Local History for Visual Studio Code
-.history/
-
-# Windows Installer files from build outputs
-*.cab
-*.msi
-*.msix
-*.msm
-*.msp
-
-# JetBrains Rider
-*.sln.iml
-
-##
-## Visual studio for Mac
-##
-
-
-# globs
-Makefile.in
-*.userprefs
-*.usertasks
-config.make
-config.status
-aclocal.m4
-install-sh
-autom4te.cache/
-*.tar.gz
-tarballs/
-test-results/
-
-# Mac bundle stuff
-*.dmg
-*.app
-
-# content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
-# General
-.DS_Store
-.AppleDouble
-.LSOverride
-
-# Icon must end with two \r
-Icon
-
-
-# Thumbnails
-._*
-
-# Files that might appear in the root of a volume
-.DocumentRevisions-V100
-.fseventsd
-.Spotlight-V100
-.TemporaryItems
-.Trashes
-.VolumeIcon.icns
-.com.apple.timemachine.donotpresent
-
-# Directories potentially created on remote AFP share
-.AppleDB
-.AppleDesktop
-Network Trash Folder
-Temporary Items
-.apdisk
-
-# content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
-# Windows thumbnail cache files
-Thumbs.db
-ehthumbs.db
-ehthumbs_vista.db
-
-# Dump file
-*.stackdump
-
-# Folder config file
-[Dd]esktop.ini
-
-# Recycle Bin used on file shares
-$RECYCLE.BIN/
-
-# Windows Installer files
-*.cab
-*.msi
-*.msix
-*.msm
-*.msp
-
-# Windows shortcuts
-*.lnk
diff --git a/MathGameCorrected/MathGameCorrected.csproj b/MathGameCorrected/MathGameCorrected.csproj
new file mode 100644
index 00000000..fd4bd08d
--- /dev/null
+++ b/MathGameCorrected/MathGameCorrected.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net9.0
+ enable
+ enable
+
+
+
diff --git a/MathGameCorrected/Program.cs b/MathGameCorrected/Program.cs
new file mode 100644
index 00000000..07266a1c
--- /dev/null
+++ b/MathGameCorrected/Program.cs
@@ -0,0 +1,322 @@
+using System;
+
+string? input = "-1";
+int difficulty = -1;
+int score = 0;
+int answer = -1210;
+bool validInput = false;
+int number = 1;
+var rand = new Random();
+int attempt = -1;
+int lives = 3;
+int questions = 0;
+int questionAsked = 0;
+List questionsList = new List();
+
+
+MainMenu();
+
+while (input != "end")
+{
+ while (!validInput)
+ {
+
+ input = Console.ReadLine();
+
+
+ // In this case "Number" acts as a difficulty value.
+ if (int.TryParse(input, out number) && difficulty == -1)
+ {
+ if(number >= 1 && number <= 5)
+ {
+ Console.WriteLine("Please repeat your selection to confirm.");
+ //If a valid input has been entered, the game will start and the player will be prompted.
+ GameStart();
+ }
+
+ else
+ {
+ Console.WriteLine("Invalid input, please enter a number between 1 and 5.");
+ Console.ReadLine();
+ Console.Clear();
+ MainMenu();
+ GameStart();
+ }
+ }
+ }
+
+ input = Console.ReadLine();
+ if (int.TryParse(input, out attempt))
+ { questionAsked++;
+ questions++;
+ if(answer == attempt)
+ {
+ score ++;
+ Console.WriteLine($"Current Score: {score}\n");
+
+ playGame(difficulty);
+ }
+ //Only if the initial 5 questons is completed, the player will lose a life if the answer is wrong.
+ //If the answer is wrong, the player loses a life and the correct answer is displayed.
+
+ else if( answer != attempt && questionAsked > 5 && lives >= 0)
+ {
+ lives --;
+ Console.WriteLine($"Sorry! The answer was: {answer}\n");
+ Console.WriteLine($"Lives: {lives}");
+ Console.WriteLine($"Current Score: {score}\n");
+ if(lives >= 0)
+ { playGame(difficulty);}
+
+ }
+ else if(answer != attempt && questionAsked <= 5)
+ {
+ Console.WriteLine($"Sorry! The answer was: {answer}\n");
+ Console.WriteLine($"Current Score: {score}");
+ playGame(difficulty);
+
+ }
+
+
+ }
+ if(questionAsked < 5)
+ {
+ Console.WriteLine($"Question: {questionAsked}/5");
+ }
+ else if(questionAsked >= 5)
+ {
+ Console.WriteLine($"-Survival Mode- {lives} Lives Remaining");
+ }
+ else if(input == "end")
+ {
+ Console.WriteLine($"Game Ended! \nFinal Score: {score}");
+ break;
+ }
+//If the player runs out of lives, the game will end and display a game over message.
+
+ if(lives < 0)
+ {
+ Console.Clear();
+ Console.WriteLine("Sorry, out of lives! \n Game Over!");
+ Console.ReadLine();
+ MainMenu();
+ GameStart();
+ }
+
+
+
+
+
+}
+
+
+
+
+
+
+
+
+
+void playGame(int MathMode)
+{
+ switch (MathMode)
+ {
+ case 1:
+
+ Console.WriteLine($"Question: {questionAsked}");
+ PerofmCalculationAdd();
+ break;
+ case 2:
+ Console.WriteLine($"Question: {questionAsked}");
+ PerofmCalculationSubtract();
+ break;
+ case 3:
+ Console.WriteLine($"Question: {questionAsked}");
+ PerofmCalculationMulti();
+ break;
+ case 4:
+ Console.WriteLine($"Question: {questionAsked}");
+ PerofmCalculationDivide();
+ break;
+ default:
+ Console.WriteLine("Invalid difficulty");
+ break;
+ }
+
+
+
+}
+
+// Function to record the game data into a list of QuestionRecord objects.
+void RecordGame(string Question, int QuestionNumber, int Answer, int UserAnswer)
+ {
+ var Record = new QuestionRecord(Question, QuestionNumber, Answer, UserAnswer);
+ questionsList.Add(Record);
+ }
+
+
+//Funtions for each of the math operations.
+ int PerofmCalculationAdd()
+{
+ int x = rand.Next(1, 100);
+ int y = rand.Next(1, 100);
+ Console.WriteLine($"What is {x} + {y}?");
+ answer = x + y;
+ RecordGame($"What is {x} + {y}?", questions, answer, attempt);
+ return (int)answer;
+
+}
+ int PerofmCalculationSubtract()
+{
+ int x = rand.Next(1, 100);
+ int y = rand.Next(1, 100);
+ Console.WriteLine($"What is {x} - {y}?");
+ answer = x - y;
+ RecordGame($"What is {x} - {y}?", questions, answer, attempt);
+ return (int)answer;
+}
+int PerofmCalculationMulti()
+{
+ int x = rand.Next(1, 100);
+ int y = rand.Next(1, 100);
+ Console.WriteLine($"What is {x} * {y}?");
+ answer = x * y;
+ RecordGame($"What is {x} * {y}?", questions, answer, attempt);
+ return (int)answer;
+}
+int PerofmCalculationDivide()
+{
+ int x = rand.Next(1, 100);
+ int y = rand.Next(1, 10);
+ Console.WriteLine($"What is {x} / {y}?");
+ answer = x / y;
+ RecordGame($"What is {x} / {y}?", questions, answer, attempt);
+ return (int)answer;
+}
+
+
+// Function to print the game records after the player has completed the game.
+void PrintGameRecords()
+{
+ Console.WriteLine("Game Records:");
+ if (questionsList.Count == 0)
+ {
+ Console.WriteLine("No game records found.");
+ Console.ReadLine();
+ MainMenu();
+ GameStart();
+
+ }
+ else
+ {
+ Console.WriteLine($"Total Questions Answered: {questionsList.Count}");
+ Console.WriteLine($"Final Score: {score}\n");
+
+ foreach (var record in questionsList)
+ {
+ Console.WriteLine($"Question {record.QuestionNumber}: {record.Question +1} \n| Correct Answer: {record.Answer} \n| User Answer: {record.UserAnswer}\n");
+ }
+
+ Console.ReadLine();
+ MainMenu();
+ GameStart();
+ }
+
+
+}
+
+
+// Funtion to restart the game after the player has lost all their lives.
+void GameStart()
+{
+ input = Console.ReadLine();
+ if(int.TryParse(input, out difficulty))
+ {
+
+ switch (difficulty)
+ {
+ case 1:
+ Console.Clear();
+ Console.WriteLine("Add Mode\n");
+ validInput = true;
+ playGame(difficulty);
+ break;
+
+ case 2:
+ Console.Clear();
+ Console.WriteLine("Subtract Mode\n");
+ validInput = true;
+ playGame(difficulty);
+ break;
+
+ case 3:
+
+ Console.Clear();
+ Console.WriteLine("Multiply Mode\n");
+ validInput = true;
+ playGame(difficulty);
+ break;
+
+ case 4:
+ Console.Clear();
+ Console.WriteLine("Divide Mode\n");
+ validInput = true;
+ playGame(difficulty);
+ break;
+ case 5:
+ Console.Clear();
+ PrintGameRecords();
+ break;
+
+ default:
+ Console.WriteLine("Invalid difficulty");
+ Console.WriteLine(difficulty);
+ break;
+ }
+
+}
+else
+{
+ Console.WriteLine("Invalid input, please enter a number between 1 and 5.");
+ Console.ReadLine();
+ MainMenu();
+ GameStart();
+ Console.Clear();
+}
+
+}
+void MainMenu()
+{
+ Console.WriteLine("Main Menu");
+ Console.WriteLine($@"
+ 1. Add
+ 2. Subtract
+ 3. Multiply
+ 4. Divide
+ 5. Game Records
+ End. End Game
+
+
+ ");
+ lives = 3;
+ score = 0;
+ attempt = -1;
+ validInput = false;
+ difficulty = -1;
+ questionAsked = 0;
+}
+public class QuestionRecord
+{
+ public string Question { get; set; }
+ public int QuestionNumber { get; set; }
+ public int Answer { get; set; }
+ public int UserAnswer { get; set; }
+
+ public QuestionRecord(string question, int questionNumber, int answer, int userAnswer)
+ {
+ Question = question;
+ QuestionNumber = questionNumber;
+ Answer = answer;
+ UserAnswer = userAnswer;
+ }
+}
diff --git a/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.deps.json b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.deps.json
new file mode 100644
index 00000000..a7130120
--- /dev/null
+++ b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.deps.json
@@ -0,0 +1,23 @@
+{
+ "runtimeTarget": {
+ "name": ".NETCoreApp,Version=v9.0",
+ "signature": ""
+ },
+ "compilationOptions": {},
+ "targets": {
+ ".NETCoreApp,Version=v9.0": {
+ "MathGameCorrected/1.0.0": {
+ "runtime": {
+ "MathGameCorrected.dll": {}
+ }
+ }
+ }
+ },
+ "libraries": {
+ "MathGameCorrected/1.0.0": {
+ "type": "project",
+ "serviceable": false,
+ "sha512": ""
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.dll b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.dll
new file mode 100644
index 00000000..5d3c4a7f
Binary files /dev/null and b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.dll differ
diff --git a/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.exe b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.exe
new file mode 100644
index 00000000..e60b02ce
Binary files /dev/null and b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.exe differ
diff --git a/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.pdb b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.pdb
new file mode 100644
index 00000000..893c56ec
Binary files /dev/null and b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.pdb differ
diff --git a/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.runtimeconfig.json b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.runtimeconfig.json
new file mode 100644
index 00000000..b19c3c8e
--- /dev/null
+++ b/MathGameCorrected/bin/Debug/net9.0/MathGameCorrected.runtimeconfig.json
@@ -0,0 +1,12 @@
+{
+ "runtimeOptions": {
+ "tfm": "net9.0",
+ "framework": {
+ "name": "Microsoft.NETCore.App",
+ "version": "9.0.0"
+ },
+ "configProperties": {
+ "System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGameCorrected/obj/Debug/net9.0/.NETCoreApp,Version=v9.0.AssemblyAttributes.cs b/MathGameCorrected/obj/Debug/net9.0/.NETCoreApp,Version=v9.0.AssemblyAttributes.cs
new file mode 100644
index 00000000..feda5e9f
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/.NETCoreApp,Version=v9.0.AssemblyAttributes.cs
@@ -0,0 +1,4 @@
+//
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0")]
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfo.cs b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfo.cs
new file mode 100644
index 00000000..77adec98
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfo.cs
@@ -0,0 +1,22 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using System.Reflection;
+
+[assembly: System.Reflection.AssemblyCompanyAttribute("MathGameCorrected")]
+[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
+[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
+[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+2613e81db867c73b7ec8a4bfc947765f206472f2")]
+[assembly: System.Reflection.AssemblyProductAttribute("MathGameCorrected")]
+[assembly: System.Reflection.AssemblyTitleAttribute("MathGameCorrected")]
+[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
+
+// Generated by the MSBuild WriteCodeFragment class.
+
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfoInputs.cache b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfoInputs.cache
new file mode 100644
index 00000000..f02a4014
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.AssemblyInfoInputs.cache
@@ -0,0 +1 @@
+44d09a522ff386c3137950d845959f6b4e1e2f1c9681e81b83f7e68197c77269
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GeneratedMSBuildEditorConfig.editorconfig b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 00000000..d351536b
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,15 @@
+is_global = true
+build_property.TargetFramework = net9.0
+build_property.TargetPlatformMinVersion =
+build_property.UsingMicrosoftNETSdkWeb =
+build_property.ProjectTypeGuids =
+build_property.InvariantGlobalization =
+build_property.PlatformNeutralAssembly =
+build_property.EnforceExtendedAnalyzerRules =
+build_property._SupportedPlatformList = Linux,macOS,Windows
+build_property.RootNamespace = MathGameCorrected
+build_property.ProjectDir = C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\
+build_property.EnableComHosting =
+build_property.EnableGeneratedComInterfaceComImportInterop =
+build_property.EffectiveAnalysisLevelStyle = 9.0
+build_property.EnableCodeStyleSeverity =
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GlobalUsings.g.cs b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GlobalUsings.g.cs
new file mode 100644
index 00000000..8578f3d0
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.GlobalUsings.g.cs
@@ -0,0 +1,8 @@
+//
+global using global::System;
+global using global::System.Collections.Generic;
+global using global::System.IO;
+global using global::System.Linq;
+global using global::System.Net.Http;
+global using global::System.Threading;
+global using global::System.Threading.Tasks;
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.assets.cache b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.assets.cache
new file mode 100644
index 00000000..c47d6873
Binary files /dev/null and b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.assets.cache differ
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.csproj.CoreCompileInputs.cache b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.csproj.CoreCompileInputs.cache
new file mode 100644
index 00000000..9b0161ab
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
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new file mode 100644
index 00000000..6176eab2
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.csproj.FileListAbsolute.txt
@@ -0,0 +1,15 @@
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+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.AssemblyInfoInputs.cache
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.AssemblyInfo.cs
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.csproj.CoreCompileInputs.cache
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.sourcelink.json
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\bin\Debug\net9.0\MathGameCorrected.exe
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\bin\Debug\net9.0\MathGameCorrected.deps.json
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\bin\Debug\net9.0\MathGameCorrected.runtimeconfig.json
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\bin\Debug\net9.0\MathGameCorrected.dll
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\bin\Debug\net9.0\MathGameCorrected.pdb
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.dll
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\refint\MathGameCorrected.dll
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.pdb
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\MathGameCorrected.genruntimeconfig.cache
+C:\Users\shano\Desktop\Scripts\C#\ChedilianMichaud.Console.MathGame\ChedilianMichaud.Console.MathGame\MathGameCorrected\obj\Debug\net9.0\ref\MathGameCorrected.dll
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.dll b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.dll
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index 00000000..5d3c4a7f
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diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.genruntimeconfig.cache b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.genruntimeconfig.cache
new file mode 100644
index 00000000..0dc4f336
--- /dev/null
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@@ -0,0 +1 @@
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index 00000000..893c56ec
Binary files /dev/null and b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.pdb differ
diff --git a/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.sourcelink.json b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.sourcelink.json
new file mode 100644
index 00000000..c78cfc62
--- /dev/null
+++ b/MathGameCorrected/obj/Debug/net9.0/MathGameCorrected.sourcelink.json
@@ -0,0 +1 @@
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\ No newline at end of file
diff --git a/MathGameCorrected/obj/Debug/net9.0/apphost.exe b/MathGameCorrected/obj/Debug/net9.0/apphost.exe
new file mode 100644
index 00000000..e60b02ce
Binary files /dev/null and b/MathGameCorrected/obj/Debug/net9.0/apphost.exe differ
diff --git a/MathGameCorrected/obj/Debug/net9.0/ref/MathGameCorrected.dll b/MathGameCorrected/obj/Debug/net9.0/ref/MathGameCorrected.dll
new file mode 100644
index 00000000..a1ed044a
Binary files /dev/null and b/MathGameCorrected/obj/Debug/net9.0/ref/MathGameCorrected.dll differ
diff --git a/MathGameCorrected/obj/Debug/net9.0/refint/MathGameCorrected.dll b/MathGameCorrected/obj/Debug/net9.0/refint/MathGameCorrected.dll
new file mode 100644
index 00000000..a1ed044a
Binary files /dev/null and b/MathGameCorrected/obj/Debug/net9.0/refint/MathGameCorrected.dll differ
diff --git a/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.dgspec.json b/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.dgspec.json
new file mode 100644
index 00000000..8c3aa4ee
--- /dev/null
+++ b/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.dgspec.json
@@ -0,0 +1,69 @@
+{
+ "format": 1,
+ "restore": {
+ "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj": {}
+ },
+ "projects": {
+ "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj": {
+ "version": "1.0.0",
+ "restore": {
+ "projectUniqueName": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj",
+ "projectName": "MathGameCorrected",
+ "projectPath": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj",
+ "packagesPath": "C:\\Users\\shano\\.nuget\\packages\\",
+ "outputPath": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\obj\\",
+ "projectStyle": "PackageReference",
+ "configFilePaths": [
+ "C:\\Users\\shano\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
+ ],
+ "originalTargetFrameworks": [
+ "net9.0"
+ ],
+ "sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
+ "https://api.nuget.org/v3/index.json": {}
+ },
+ "frameworks": {
+ "net9.0": {
+ "targetAlias": "net9.0",
+ "projectReferences": {}
+ }
+ },
+ "warningProperties": {
+ "warnAsError": [
+ "NU1605"
+ ]
+ },
+ "restoreAuditProperties": {
+ "enableAudit": "true",
+ "auditLevel": "low",
+ "auditMode": "direct"
+ },
+ "SdkAnalysisLevel": "9.0.300"
+ },
+ "frameworks": {
+ "net9.0": {
+ "targetAlias": "net9.0",
+ "imports": [
+ "net461",
+ "net462",
+ "net47",
+ "net471",
+ "net472",
+ "net48",
+ "net481"
+ ],
+ "assetTargetFallback": true,
+ "warn": true,
+ "frameworkReferences": {
+ "Microsoft.NETCore.App": {
+ "privateAssets": "all"
+ }
+ },
+ "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\9.0.315/PortableRuntimeIdentifierGraph.json"
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.g.props b/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.g.props
new file mode 100644
index 00000000..73ac22e0
--- /dev/null
+++ b/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.g.props
@@ -0,0 +1,15 @@
+
+
+
+ True
+ NuGet
+ $(MSBuildThisFileDirectory)project.assets.json
+ $(UserProfile)\.nuget\packages\
+ C:\Users\shano\.nuget\packages\
+ PackageReference
+ 6.14.3
+
+
+
+
+
\ No newline at end of file
diff --git a/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.g.targets b/MathGameCorrected/obj/MathGameCorrected.csproj.nuget.g.targets
new file mode 100644
index 00000000..3dc06ef3
--- /dev/null
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@@ -0,0 +1,2 @@
+
+
\ No newline at end of file
diff --git a/MathGameCorrected/obj/project.assets.json b/MathGameCorrected/obj/project.assets.json
new file mode 100644
index 00000000..661e942f
--- /dev/null
+++ b/MathGameCorrected/obj/project.assets.json
@@ -0,0 +1,74 @@
+{
+ "version": 3,
+ "targets": {
+ "net9.0": {}
+ },
+ "libraries": {},
+ "projectFileDependencyGroups": {
+ "net9.0": []
+ },
+ "packageFolders": {
+ "C:\\Users\\shano\\.nuget\\packages\\": {}
+ },
+ "project": {
+ "version": "1.0.0",
+ "restore": {
+ "projectUniqueName": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj",
+ "projectName": "MathGameCorrected",
+ "projectPath": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj",
+ "packagesPath": "C:\\Users\\shano\\.nuget\\packages\\",
+ "outputPath": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\obj\\",
+ "projectStyle": "PackageReference",
+ "configFilePaths": [
+ "C:\\Users\\shano\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
+ ],
+ "originalTargetFrameworks": [
+ "net9.0"
+ ],
+ "sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
+ "https://api.nuget.org/v3/index.json": {}
+ },
+ "frameworks": {
+ "net9.0": {
+ "targetAlias": "net9.0",
+ "projectReferences": {}
+ }
+ },
+ "warningProperties": {
+ "warnAsError": [
+ "NU1605"
+ ]
+ },
+ "restoreAuditProperties": {
+ "enableAudit": "true",
+ "auditLevel": "low",
+ "auditMode": "direct"
+ },
+ "SdkAnalysisLevel": "9.0.300"
+ },
+ "frameworks": {
+ "net9.0": {
+ "targetAlias": "net9.0",
+ "imports": [
+ "net461",
+ "net462",
+ "net47",
+ "net471",
+ "net472",
+ "net48",
+ "net481"
+ ],
+ "assetTargetFallback": true,
+ "warn": true,
+ "frameworkReferences": {
+ "Microsoft.NETCore.App": {
+ "privateAssets": "all"
+ }
+ },
+ "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\9.0.315/PortableRuntimeIdentifierGraph.json"
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGameCorrected/obj/project.nuget.cache b/MathGameCorrected/obj/project.nuget.cache
new file mode 100644
index 00000000..c22fa31b
--- /dev/null
+++ b/MathGameCorrected/obj/project.nuget.cache
@@ -0,0 +1,8 @@
+{
+ "version": 2,
+ "dgSpecHash": "3IBfXA2C6Bw=",
+ "success": true,
+ "projectFilePath": "C:\\Users\\shano\\Desktop\\Scripts\\C#\\ChedilianMichaud.Console.MathGame\\ChedilianMichaud.Console.MathGame\\MathGameCorrected\\MathGameCorrected.csproj",
+ "expectedPackageFiles": [],
+ "logs": []
+}
\ No newline at end of file