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AGX G16/17 Clean Room Reverse Engineering

This repo contains our work in reverse engineering the userspace of the G16/17 AGX. It was created entirely via llm driven live probing.

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Copyright (c) 2026 Cody Ho

All files in this repository are licensed as follows:

  • Code — all source, scripts, and machine-readable data (Python, Objective-C, C, shell, .metal shaders, XML encoding tables, and hex/byte-trace captures) is licensed under the GNU General Public License v3.0 (GPL-3.0); full text in LICENSE.
  • Documentation — all prose docs (the Markdown files, primarily under docs/) is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC-BY-NC-SA-4.0); full text in docs/LICENSE.
  • Third-party — everything under thirdparty/ is upstream open-source shader source, collected unmodified only as disassembler coverage-test inputs. Each such project retains its ORIGINAL license (all permissive — Apache-2.0, BSD-3-Clause, MIT, Unlicense); the GPL-3.0 / CC terms above do not apply to it. Every thirdparty/<project>/ carries that project's own LICENSE and a PROVENANCE.md (repo, commit, SPDX id); see thirdparty/README.md for the per-project list. No Apple code and no proprietary or copyleft shaders are included.

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Apple G16 and G17 clean room reverse engineering

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