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@Cysharp

Cysharp, Inc.

Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.

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  1. UniTask UniTask Public

    Provides an efficient allocation free async/await integration for Unity.

    C# 10.6k 981

  2. ZLinq ZLinq Public

    Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

    C# 5k 206

  3. MagicOnion MagicOnion Public

    Unified Realtime/API framework for .NET platform and Unity.

    C# 4.4k 458

  4. MemoryPack MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 4.5k 289

  5. R3 R3 Public

    The new future of dotnet/reactive and UniRx.

    C# 3.7k 163

  6. ZString ZString Public

    Zero Allocation StringBuilder for .NET and Unity.

    C# 2.7k 183

Repositories

Showing 10 of 48 repositories
  • Ulid Public

    Fast .NET C# Implementation of ULID for .NET and Unity.

    Cysharp/Ulid’s past year of commit activity
    C# 1,620 MIT 68 5 3 Updated Mar 27, 2026
  • MagicOnion Public

    Unified Realtime/API framework for .NET platform and Unity.

    Cysharp/MagicOnion’s past year of commit activity
    C# 4,360 MIT 458 5 3 Updated Mar 27, 2026
  • ZLinq Public

    Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

    Cysharp/ZLinq’s past year of commit activity
    C# 4,983 MIT 206 2 1 Updated Mar 27, 2026
  • RandomFixtureKit Public

    Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.

    Cysharp/RandomFixtureKit’s past year of commit activity
    C# 58 MIT 2 0 0 Updated Mar 27, 2026
  • YetAnotherHttpHandler Public

    YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.

    Cysharp/YetAnotherHttpHandler’s past year of commit activity
    C# 493 MIT 43 18 1 Updated Mar 27, 2026
  • MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    Cysharp/MemoryPack’s past year of commit activity
    C# 4,465 MIT 289 66 7 Updated Mar 26, 2026
  • Multicaster Public

    A framework for transparently invoking multiple instances or clients.

    Cysharp/Multicaster’s past year of commit activity
    C# 46 MIT 5 2 0 Updated Mar 25, 2026
  • NativeMemoryArray Public

    Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

    Cysharp/NativeMemoryArray’s past year of commit activity
    C# 332 MIT 18 0 0 Updated Mar 25, 2026
  • StructureOfArraysGenerator Public

    Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

    Cysharp/StructureOfArraysGenerator’s past year of commit activity
    C# 332 MIT 13 0 0 Updated Mar 24, 2026
  • csbindgen Public

    Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.

    Cysharp/csbindgen’s past year of commit activity
    Rust 896 MIT 76 2 2 Updated Mar 24, 2026