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| // Copyright (C) 2018-2025 - DevSH Graphics Programming Sp. z O.O. | ||
| // This file is part of the "Nabla Engine". | ||
| // For conditions of distribution and use, see copyright notice in nabla.h | ||
| #ifndef _NBL_BUILTIN_HLSL_MATH_QUATERNIONS_INCLUDED_ | ||
| #define _NBL_BUILTIN_HLSL_MATH_QUATERNIONS_INCLUDED_ | ||
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| #include "nbl/builtin/hlsl/cpp_compat.hlsl" | ||
| #include "nbl/builtin/hlsl/tgmath.hlsl" | ||
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| namespace nbl | ||
| { | ||
| namespace hlsl | ||
| { | ||
| namespace math | ||
| { | ||
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| template<typename T> | ||
| struct truncated_quaternion | ||
| { | ||
| using this_t = truncated_quaternion<T>; | ||
| using scalar_type = T; | ||
| using data_type = vector<T, 3>; | ||
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| static this_t create() | ||
| { | ||
| this_t q; | ||
| q.data = data_type(0.0, 0.0, 0.0); | ||
| return q; | ||
| } | ||
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| data_type data; | ||
| }; | ||
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| template <typename T> | ||
| struct quaternion | ||
| { | ||
| using this_t = quaternion<T>; | ||
| using scalar_type = T; | ||
| using data_type = vector<T, 4>; | ||
| using vector3_type = vector<T, 3>; | ||
| using matrix_type = matrix<T, 3, 3>; | ||
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| using AsUint = typename unsigned_integer_of_size<sizeof(scalar_type)>::type; | ||
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| static this_t create() | ||
| { | ||
| this_t q; | ||
| q.data = data_type(0.0, 0.0, 0.0, 1.0); | ||
| return q; | ||
| } | ||
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| // angle: Rotation angle expressed in radians. | ||
| // axis: Rotation axis, must be normalized. | ||
| static this_t create(const vector3_type axis, scalar_type angle) | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. add a |
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| { | ||
| this_t q; | ||
| const scalar_type sinTheta = hlsl::sin(angle * 0.5); | ||
| const scalar_type cosTheta = hlsl::cos(angle * 0.5); | ||
| q.data = data_type(axis * sinTheta, cosTheta); | ||
| return q; | ||
| } | ||
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| template<typename U=vector<scalar_type,2> NBL_FUNC_REQUIRES(is_same_v<vector<scalar_type,2>,U>) | ||
| static this_t create(const U halfPitchCosSin, const U halfYawCosSin, const U halfRollCosSin) | ||
| { | ||
| const scalar_type cp = halfPitchCosSin.x; | ||
| const scalar_type sp = halfPitchCosSin.y; | ||
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| const scalar_type cy = halfYawCosSin.x; | ||
| const scalar_type sy = halfYawCosSin.y; | ||
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| const scalar_type cr = halfRollCosSin.x; | ||
| const scalar_type sr = halfRollCosSin.y; | ||
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| this_t q; | ||
| q.data[0] = cr * sp * cy + sr * cp * sy; // x | ||
| q.data[1] = cr * cp * sy - sr * sp * cy; // y | ||
| q.data[2] = sr * cp * cy - cr * sp * sy; // z | ||
| q.data[3] = cr * cp * cy + sr * sp * sy; // w | ||
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| return q; | ||
| } | ||
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| template<typename U=scalar_type NBL_FUNC_REQUIRES(is_same_v<scalar_type,U>) | ||
| static this_t create(const U pitch, const U yaw, const U roll) | ||
| { | ||
| const scalar_type halfPitch = pitch * scalar_type(0.5); | ||
| const scalar_type halfYaw = yaw * scalar_type(0.5); | ||
| const scalar_type halfRoll = roll * scalar_type(0.5); | ||
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| return create( | ||
| vector<scalar_type,2>(hlsl::cos(halfPitch), hlsl::sin(halfPitch)), | ||
| vector<scalar_type,2>(hlsl::cos(halfYaw), hlsl::sin(halfYaw)), | ||
| vector<scalar_type,2>(hlsl::cos(halfRoll), hlsl::sin(halfRoll)) | ||
| ); | ||
| } | ||
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| static bool __isEqual(const scalar_type a, const scalar_type b) | ||
| { | ||
| return hlsl::max(a/b, b/a) <= scalar_type(1e-4); | ||
| } | ||
| static bool __dotIsZero(const vector3_type a, const vector3_type b) | ||
| { | ||
| const scalar_type ab = hlsl::dot(a, b); | ||
| return hlsl::abs(ab) <= scalar_type(1e-4); | ||
| } | ||
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| static this_t create(NBL_CONST_REF_ARG(matrix_type) m, const bool dontAssertValidMatrix=false) | ||
| { | ||
| { | ||
| // only orthogonal and uniform scale mats can be converted | ||
| bool valid = __dotIsZero(m[0], m[1]); | ||
| valid = __dotIsZero(m[1], m[2]) && valid; | ||
| valid = __dotIsZero(m[0], m[2]) && valid; | ||
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| const matrix_type m_T = hlsl::transpose(m); | ||
| const scalar_type dotCol0 = hlsl::dot(m_T[0],m_T[0]); | ||
| const scalar_type dotCol1 = hlsl::dot(m_T[1],m_T[1]); | ||
| const scalar_type dotCol2 = hlsl::dot(m_T[2],m_T[2]); | ||
| valid = __isEqual(dotCol0, dotCol1) && valid; | ||
| valid = __isEqual(dotCol1, dotCol2) && valid; | ||
| valid = __isEqual(dotCol0, dotCol2) && valid; | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. you need to pack this up into
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| if (dontAssertValidMatrix) | ||
| if (!valid) | ||
| { | ||
| this_t retval; | ||
| retval.data = hlsl::promote<data_type>(bit_cast<scalar_type>(numeric_limits<scalar_type>::quiet_NaN)); | ||
| return retval; | ||
| } | ||
| else | ||
| assert(valid); | ||
| } | ||
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| const scalar_type m00 = m[0][0], m11 = m[1][1], m22 = m[2][2]; | ||
| const scalar_type neg_m00 = bit_cast<scalar_type>(bit_cast<AsUint>(m00)^0x80000000u); | ||
| const scalar_type neg_m11 = bit_cast<scalar_type>(bit_cast<AsUint>(m11)^0x80000000u); | ||
| const scalar_type neg_m22 = bit_cast<scalar_type>(bit_cast<AsUint>(m22)^0x80000000u); | ||
| const data_type Qx = data_type(m00, m00, neg_m00, neg_m00); | ||
| const data_type Qy = data_type(m11, neg_m11, m11, neg_m11); | ||
| const data_type Qz = data_type(m22, neg_m22, neg_m22, m22); | ||
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| const data_type tmp = hlsl::promote<data_type>(1.0) + Qx + Qy + Qz; | ||
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| // TODO: speed this up | ||
| this_t retval; | ||
| if (tmp.x > scalar_type(0.0)) | ||
| { | ||
| const scalar_type invscales = scalar_type(0.5) / hlsl::sqrt(tmp.x); | ||
| retval.data.x = (m[2][1] - m[1][2]) * invscales; | ||
| retval.data.y = (m[0][2] - m[2][0]) * invscales; | ||
| retval.data.z = (m[1][0] - m[0][1]) * invscales; | ||
| retval.data.w = tmp.x * invscales * scalar_type(0.5); | ||
| } | ||
| else | ||
| { | ||
| if (tmp.y > scalar_type(0.0)) | ||
| { | ||
| const scalar_type invscales = scalar_type(0.5) / hlsl::sqrt(tmp.y); | ||
| retval.data.x = tmp.y * invscales * scalar_type(0.5); | ||
| retval.data.y = (m[0][1] + m[1][0]) * invscales; | ||
| retval.data.z = (m[2][0] + m[0][2]) * invscales; | ||
| retval.data.w = (m[2][1] - m[1][2]) * invscales; | ||
| } | ||
| else if (tmp.z > scalar_type(0.0)) | ||
| { | ||
| const scalar_type invscales = scalar_type(0.5) / hlsl::sqrt(tmp.z); | ||
| retval.data.x = (m[0][1] + m[1][0]) * invscales; | ||
| retval.data.y = tmp.z * invscales * scalar_type(0.5); | ||
| retval.data.z = (m[0][2] - m[2][0]) * invscales; | ||
| retval.data.w = (m[1][2] + m[2][1]) * invscales; | ||
| } | ||
| else | ||
| { | ||
| const scalar_type invscales = scalar_type(0.5) / hlsl::sqrt(tmp.w); | ||
| retval.data.x = (m[0][2] + m[2][0]) * invscales; | ||
| retval.data.y = (m[1][2] + m[2][1]) * invscales; | ||
| retval.data.z = tmp.w * invscales * scalar_type(0.5); | ||
| retval.data.w = (m[1][0] - m[0][1]) * invscales; | ||
| } | ||
| } | ||
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| retval.data = hlsl::normalize(retval.data); | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. uniform scale needs to be restored from the matrix, so its the |
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| return retval; | ||
| } | ||
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| this_t operator*(scalar_type scalar) | ||
| { | ||
| this_t output; | ||
| output.data = data * scalar; | ||
| return output; | ||
| } | ||
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| this_t operator*(NBL_CONST_REF_ARG(this_t) other) | ||
| { | ||
| this_t retval; | ||
| retval.data = data_type( | ||
| data.w * other.data.w - data.x * other.x - data.y * other.data.y - data.z * other.data.z, | ||
| data.w * other.data.x + data.x * other.w + data.y * other.data.z - data.z * other.data.y, | ||
| data.w * other.data.y - data.x * other.z + data.y * other.data.w + data.z * other.data.x, | ||
| data.w * other.data.z + data.x * other.y - data.y * other.data.x + data.z * other.data.w | ||
| ); | ||
| return retval; | ||
| } | ||
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| static this_t unnormLerp(const this_t start, const this_t end, const scalar_type fraction, const scalar_type totalPseudoAngle) | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. you want to |
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| { | ||
| // TODO: benchmark uint sign flip vs just *sign(totalPseudoAngle) | ||
| const data_type adjEnd = ieee754::flipSignIfRHSNegative<data_type>(end.data, totalPseudoAngle); | ||
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| this_t retval; | ||
| retval.data = hlsl::mix(start.data, adjEnd, fraction); | ||
| return retval; | ||
| } | ||
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| static this_t unnormLerp(const this_t start, const this_t end, const scalar_type fraction) | ||
| { | ||
| return unnormLerp(start, end, fraction, hlsl::dot(start.data, end.data)); | ||
| } | ||
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| static this_t lerp(const this_t start, const this_t end, const scalar_type fraction) | ||
| { | ||
| this_t retval = unnormLerp(start, end, fraction); | ||
| retval.data = hlsl::normalize(retval.data); | ||
| return retval; | ||
| } | ||
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| static scalar_type __adj_interpolant(const scalar_type angle, const scalar_type fraction, const scalar_type interpolantPrecalcTerm2, const scalar_type interpolantPrecalcTerm3) | ||
| { | ||
| const scalar_type A = scalar_type(1.0904) + angle * (scalar_type(-3.2452) + angle * (scalar_type(3.55645) - angle * scalar_type(1.43519))); | ||
| const scalar_type B = scalar_type(0.848013) + angle * (scalar_type(-1.06021) + angle * scalar_type(0.215638)); | ||
| const scalar_type k = A * interpolantPrecalcTerm2 + B; | ||
| return fraction + interpolantPrecalcTerm3 * k; | ||
| } | ||
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| static this_t unnormFlerp(const this_t start, const this_t end, const scalar_type fraction) | ||
| { | ||
| const scalar_type pseudoAngle = hlsl::dot(start.data,end.data); | ||
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| const scalar_type interpolantPrecalcTerm = fraction - scalar_type(0.5); | ||
| const scalar_type interpolantPrecalcTerm3 = fraction * interpolantPrecalcTerm * (fraction - scalar_type(1.0)); | ||
| const scalar_type adjFrac = __adj_interpolant(hlsl::abs(pseudoAngle),fraction,interpolantPrecalcTerm*interpolantPrecalcTerm,interpolantPrecalcTerm3); | ||
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| this_t retval = unnormLerp(start,end,adjFrac,pseudoAngle); | ||
| return retval; | ||
| } | ||
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| static this_t flerp(const this_t start, const this_t end, const scalar_type fraction) | ||
| { | ||
| this_t retval = unnormFlerp(start,end,fraction); | ||
| retval.data = hlsl::normalize(retval.data); | ||
| return retval; | ||
| } | ||
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| vector3_type transformVector(const vector3_type v, const bool assumeNoScale=false) NBL_CONST_MEMBER_FUNC | ||
| { | ||
| scalar_type scale = hlsl::mix(hlsl::length(data), scalar_type(1.0), assumeNoScale); | ||
| vector3_type direction = data.xyz; | ||
| return v * scale + hlsl::cross(direction, v * data.w + hlsl::cross(direction, v)) * scalar_type(2.0); | ||
| } | ||
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| matrix_type constructMatrix() NBL_CONST_MEMBER_FUNC | ||
| { | ||
| matrix_type mat; | ||
| mat[0] = data.yzx * data.ywz + data.zxy * data.zyw * vector3_type( 1.0, 1.0,-1.0); | ||
| mat[1] = data.yzx * data.xzw + data.zxy * data.wxz * vector3_type(-1.0, 1.0, 1.0); | ||
| mat[2] = data.yzx * data.wyx + data.zxy * data.xwy * vector3_type( 1.0,-1.0, 1.0); | ||
| mat[0][0] = scalar_type(0.5) - mat[0][0]; | ||
| mat[1][1] = scalar_type(0.5) - mat[1][1]; | ||
| mat[2][2] = scalar_type(0.5) - mat[2][2]; | ||
| mat[0] = mat[0] * scalar_type(2.0); | ||
| mat[1] = mat[1] * scalar_type(2.0); | ||
| mat[2] = mat[2] * scalar_type(2.0); | ||
| return mat;// hlsl::transpose(mat); // TODO: double check transpose? | ||
| } | ||
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| static vector3_type slerp_delta(const vector3_type start, const vector3_type preScaledWaypoint, scalar_type cosAngleFromStart) | ||
| { | ||
| vector3_type planeNormal = hlsl::cross(start,preScaledWaypoint); | ||
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| cosAngleFromStart *= scalar_type(0.5); | ||
| const scalar_type sinAngle = hlsl::sqrt(scalar_type(0.5) - cosAngleFromStart); | ||
| const scalar_type cosAngle = hlsl::sqrt(scalar_type(0.5) + cosAngleFromStart); | ||
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| planeNormal *= sinAngle; | ||
| const vector3_type precompPart = hlsl::cross(planeNormal, start) * scalar_type(2.0); | ||
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| return precompPart * cosAngle + hlsl::cross(planeNormal, precompPart); | ||
| } | ||
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| this_t inverse() NBL_CONST_MEMBER_FUNC | ||
| { | ||
| this_t retval; | ||
| retval.data.xyz = -retval.data.xyz; | ||
| retval.data.w = data.w; | ||
| return retval; | ||
| } | ||
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| data_type data; | ||
| }; | ||
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| } | ||
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| namespace cpp_compat_intrinsics_impl | ||
| { | ||
| template<typename T> | ||
| struct normalize_helper<math::truncated_quaternion<T> > | ||
| { | ||
| static inline math::truncated_quaternion<T> __call(const math::truncated_quaternion<T> q) | ||
| { | ||
| math::truncated_quaternion<T> retval; | ||
| retval.data = hlsl::normalize(q.data); | ||
|
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. truncated quaternion is normalized by definition (last component is dropped), this should be a NOOP |
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| return retval; | ||
| } | ||
| }; | ||
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| template<typename T> | ||
| struct normalize_helper<math::quaternion<T> > | ||
| { | ||
| static inline math::quaternion<T> __call(const math::quaternion<T> q) | ||
| { | ||
| math::quaternion<T> retval; | ||
| retval.data = hlsl::normalize(q.data); | ||
| return retval; | ||
| } | ||
| }; | ||
| } | ||
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| namespace impl | ||
| { | ||
| template<typename T> | ||
| struct static_cast_helper<math::quaternion<T>, math::truncated_quaternion<T> > | ||
| { | ||
| static inline math::quaternion<T> cast(const math::truncated_quaternion<T> q) | ||
| { | ||
| math::quaternion<T> retval; | ||
| retval.data.xyz = q.data; | ||
| retval.data.w = hlsl::sqrt(scalar_type(1.0) - hlsl::dot(q.data, q.data)); | ||
| return retval; | ||
| } | ||
| }; | ||
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| template<typename T> | ||
| struct static_cast_helper<math::truncated_quaternion<T>, math::quaternion<T> > | ||
| { | ||
| static inline math::truncated_quaternion<T> cast(const math::quaternion<T> q) | ||
| { | ||
| math::truncated_quaternion<T> t; | ||
| t.data.x = t.data.x; | ||
| t.data.y = t.data.y; | ||
| t.data.z = t.data.z; | ||
| return t; | ||
| } | ||
| }; | ||
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| template<typename T> | ||
| struct static_cast_helper<matrix<T,3,3>, math::quaternion<T> > | ||
| { | ||
| static inline matrix<T,3,3> cast(const math::quaternion<T> q) | ||
| { | ||
| return q.constructMatrix(); | ||
| } | ||
| }; | ||
| } | ||
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| } | ||
| } | ||
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| #endif | ||
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i think the
createoverloads need to have their argument types templated withNBL_FUNC_REQUIRESbecause DXC will screw us over with implicit conversionsThere was a problem hiding this comment.
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ping