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@vLuckyyy vLuckyyy commented Jan 1, 2026

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Summary of Changes

Hello @vLuckyyy, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request refactors the AdventureLegacyColorPostProcessor to implement a recursive processing mechanism for Adventure components. The main objective is to ensure that legacy color codes are accurately applied throughout the entire component tree, including all nested text components, thereby addressing limitations of the prior non-recursive implementation and providing a more complete text transformation.

Highlights

  • Recursive Component Processing: The core change introduces a new private method, processComponent, which recursively traverses and processes nested Adventure components to ensure comprehensive application of logic.
  • Enhanced Legacy Color Handling: This new recursive approach guarantees that legacy color codes are correctly applied to all parts of a complex Adventure component structure, including deeply nested text, improving consistency and display accuracy.
  • Refactored Processing Logic: The previous TextReplacementConfig based processing has been removed and replaced with a more robust, custom recursive logic encapsulated within the processComponent method.

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Code Review

This pull request introduces a recursive approach to process nested components for legacy color formatting. The overall logic is sound and correctly handles the recursive nature of component trees. However, I've identified an area with code duplication that could be improved for better maintainability. My review includes a suggestion to refactor this part, making the code cleaner and less error-prone for future changes.

@vLuckyyy vLuckyyy changed the title process nested components recursively GH-72 process nested components recursively Jan 3, 2026
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2 participants