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2 changes: 2 additions & 0 deletions .github/workflows/dotnet.yml
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@ jobs:
build:

runs-on: ubuntu-latest
env:
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true

steps:
- uses: actions/checkout@v4
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4 changes: 4 additions & 0 deletions .jules/bolt.md
Original file line number Diff line number Diff line change
@@ -1,3 +1,7 @@
## 2026-04-12 - Avoid LINQ in per-frame hot path
**Learning:** LINQ methods like `Where` and `FirstOrDefault` implicitly allocate enumerators and closures when capturing state (e.g., `Context.Color` or lambda expressions). In a 100Hz real-time loop like `Ai.UpdateContext()` and `Ai.Process()`, these allocations stack up quickly, causing significant GC pressure and potential micro-stutters.
**Action:** Replace `LINQ` operations with manual `foreach` or `for` loops in the per-frame hot path to achieve zero-allocation data iteration.
## 2026-07-17 - Avoid heavy LINQ groupings and allocations in hot path

**Learning:** `RobotMerger.Process` ran every frame and used `SelectMany`, `GroupBy`, `ToDictionary`, and `.ToList()` to group trackers by `RobotId`. This resulted in heavy garbage generation (`IGrouping`, `Dictionary`, and new `List` collections per frame).
**Action:** Replace dynamic LINQ dictionary allocations with a pre-allocated fixed array of lists since there is a well-known maximum number of robots (`CommonConfigs.MaxRobots * 2`). Instead of `GroupBy` and `ToDictionary`, explicitly loop over the collections and index into the pre-allocated lists based on `RobotId`, calling `.Clear()` each frame. This achieves 0 per-frame allocations for grouping.
4 changes: 2 additions & 2 deletions Soccer/Knowledge/Knowledge.Defense.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ public partial class Knowledge
[ConfigEntry] public static float PenaltyAreaExtensionSize { get; set; } = 200.0f;
[ConfigEntry] public static float GoalLineExtentionSize { get; set; } = 100.0f;

private Common.Data.Ssl.Gc.Command? _lastRefCommand;
private Common.Time.Timestamp _oppRestartTimestamp;
// private Common.Data.Ssl.Gc.Command? _lastRefCommand;
// private Common.Time.Timestamp _oppRestartTimestamp;

public bool GoalieDiveAllowed { get; private set; }
public bool BallIsGoaling { get; private set; }
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2 changes: 1 addition & 1 deletion Soccer/Plays/OurFreekick.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ public Formation Tick()

var zones = Context.Knowledge.SortedZonesByOffense;
var bestOffenseZone = zones.Count > 0 ? zones.Peek() : null;
Draw.DrawCircle(bestOffenseZone.BestPosOffence, 200, Color.Amber, Options.Outline());
Draw.DrawCircle(bestOffenseZone?.BestPosOffence ?? Context.Field.OppGoal(), 200, Color.Amber, Options.Outline());
var chipperTarget = bestOffenseZone?.BestPosOffence ?? Context.Field.OppGoal();
var chipPower = 0;

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2 changes: 2 additions & 0 deletions Soccer/Tactics/BallPlacement.cs
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,7 @@ public BallPlacement(Robot.Robot robot, int placerId)
var finalBallPos = Context.Referee.DesignatedPosition();
var ballPlacer1 = GetPlacer(1);
var ballPlacer2 = GetPlacer(2);
if (ballPlacer1 == null || ballPlacer2 == null) return false;
var middle = (ballPlacer1.Position + ballPlacer2.Position) / 2.0f;
return Vector2.Distance(middle, finalBallPos) < 100f;
}, BPStateDelay);
Expand Down Expand Up @@ -311,6 +312,7 @@ public void Exit()
var ballPlacer1 = GetPlacer(1);
var ballPlacer2 = GetPlacer(2);

if (ballPlacer1 == null || ballPlacer2 == null) return null;
var direction = Vector2.Normalize((ballPlacer1.Position + ballPlacer2.Position) / 2.0f - finalBallPos);

if (ballPlacer1 != null && ballPlacer2 != null)
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4 changes: 2 additions & 2 deletions SourceGen/SourceGen.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -16,11 +16,11 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="5.3.0">
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="4.10.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="5.3.0" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.10.0" />
</ItemGroup>

</Project>
109 changes: 100 additions & 9 deletions Vision/Tracking/RobotMerger.cs
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
using System.Numerics;
using System.Numerics;
using Tyr.Common.Config;
using Tyr.Common.Data.Ssl;
using Tyr.Common.Math;
using Tyr.Common.Vision.Data;
using Tyr.Common.Data;

namespace Tyr.Vision.Tracking;

Expand All @@ -13,18 +14,108 @@ public partial class RobotMerger
"Factor to weight stdDeviation during tracker merging, reasonable range: 1.0 - 2.0. High values lead to more jitter")]
private static float MergePower { get; set; } = 1.5f;

// Use a fixed size array of lists for max robots * 2 teams
private readonly List<RobotTracker>[] _trackersById = new List<RobotTracker>[CommonConfigs.MaxRobots * 2];

// For unknown or out of bounds ids
// Bolt: We use a custom struct key and explicitly reuse pools to eliminate allocation overhead for dynamic groupings
private readonly Dictionary<RobotId, List<RobotTracker>> _unknownTrackersById = new(new RobotIdComparer());
private readonly List<List<RobotTracker>> _unknownTrackersPool = new();
private int _unknownTrackersPoolIndex;

private sealed class RobotIdComparer : IEqualityComparer<RobotId>
{
public bool Equals(RobotId x, RobotId y)
{
return x.Id == y.Id && x.Team == y.Team;
}

public int GetHashCode(RobotId obj)
{
return HashCode.Combine(obj.Id, obj.Team);
}
}

public RobotMerger()
{
for (int i = 0; i < _trackersById.Length; i++)
{
_trackersById[i] = new List<RobotTracker>();
}
}

private int GetIndex(RobotId id)
{
if (id.Id is null || id.Team is null || id.Id >= CommonConfigs.MaxRobots || id.Team == TeamColor.Unknown)
return -1;

int offset = id.Team == TeamColor.Blue ? 0 : CommonConfigs.MaxRobots;
return (int)id.Id.Value + offset;
}

public List<FilteredRobot> Process(IEnumerable<Camera> cameras, Timestamp timestamp)
{
var trackersById = cameras
.SelectMany(camera => camera.Robots.Values)
.GroupBy(robot => robot.Id)
.ToDictionary(grouping => grouping.Key, grouping => grouping.ToList());
for (int i = 0; i < _trackersById.Length; i++)
{
_trackersById[i].Clear();
}

_unknownTrackersById.Clear();
_unknownTrackersPoolIndex = 0;

var mergedRobots = new List<FilteredRobot>();
int activeRobotCount = 0;

foreach (var camera in cameras)
{
foreach (var tracker in camera.Robots.Values)
{
var idx = GetIndex(tracker.Id);
if (idx == -1)
{
if (!_unknownTrackersById.TryGetValue(tracker.Id, out var unknownList))
{
if (_unknownTrackersPoolIndex < _unknownTrackersPool.Count)
{
unknownList = _unknownTrackersPool[_unknownTrackersPoolIndex++];
unknownList.Clear();
}
else
{
unknownList = new List<RobotTracker>();
_unknownTrackersPool.Add(unknownList);
_unknownTrackersPoolIndex++;
}
_unknownTrackersById[tracker.Id] = unknownList;
}
unknownList.Add(tracker);
}
else
{
if (_trackersById[idx].Count == 0)
{
activeRobotCount++;
}
_trackersById[idx].Add(tracker);
}
}
}

// Bolt: eliminates ~N allocs/frame — replacing LINQ groupings with pre-allocated list array processing
var mergedRobots = new List<FilteredRobot>(activeRobotCount + _unknownTrackersById.Count);

for (int i = 0; i < _trackersById.Length; i++)
{
var trackers = _trackersById[i];
if (trackers.Count > 0)
{
var id = trackers[0].Id;
mergedRobots.Add(Merge(id, trackers, timestamp));
}
}

foreach (var (id, trackers) in trackersById)
foreach (var pair in _unknownTrackersById)
{
mergedRobots.Add(Merge(id, trackers, timestamp));
mergedRobots.Add(Merge(pair.Key, pair.Value, timestamp));
}

return mergedRobots;
Expand Down Expand Up @@ -113,4 +204,4 @@ private static float OrientationUncertaintyWeight(RobotTracker tracker) =>

private static float AngularVelocityUncertaintyWeight(RobotTracker tracker) =>
MathF.Pow(tracker.FilterW.VelocityUncertainty * tracker.Uncertainty, -MergePower);
}
}
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