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[lua] ENM - When Hell Freezes Over Armoury Crate Fix#9518

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Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
Skold177:hell-freezes-over
Feb 26, 2026
Merged

[lua] ENM - When Hell Freezes Over Armoury Crate Fix#9518
Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
Skold177:hell-freezes-over

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@Skold177
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I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
  • I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.

What does this pull request do?

Manually defines all mob groups and armoury crates so that the crates spawn correctly.

Changes nothing functionally otherwise

Steps to test these changes

Run when Hell Freezes Over

@Skold177 Skold177 force-pushed the hell-freezes-over branch 2 times, most recently from 1c07bfb to e450ef8 Compare February 23, 2026 02:24
Manually defines all mobIds and armoury crates
bearclawID.mob.SNOW_DEVIL + 6,
bearclawID.mob.SNOW_DEVIL + 14,
bearclawID.mob.SNOW_DEVIL + 22,
},
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Maybe we should be defining the actual npc ids for the crates, not offsets from mobs

@Xaver-DaRed Xaver-DaRed merged commit 8598938 into LandSandBoat:base Feb 26, 2026
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3 participants