[lua] ENM - When Hell Freezes Over Armoury Crate Fix#9518
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Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom Feb 26, 2026
Merged
[lua] ENM - When Hell Freezes Over Armoury Crate Fix#9518Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
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Manually defines all mobIds and armoury crates
WinterSolstice8
approved these changes
Feb 24, 2026
Xaver-DaRed
reviewed
Feb 24, 2026
| bearclawID.mob.SNOW_DEVIL + 6, | ||
| bearclawID.mob.SNOW_DEVIL + 14, | ||
| bearclawID.mob.SNOW_DEVIL + 22, | ||
| }, |
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Maybe we should be defining the actual npc ids for the crates, not offsets from mobs
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I affirm:
What does this pull request do?
Manually defines all mob groups and armoury crates so that the crates spawn correctly.
Changes nothing functionally otherwise
Steps to test these changes
Run when Hell Freezes Over