Fix hang when decoding a corrupt subsequent zstd frame - #470
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NobodyXu merged 2 commits intoJul 28, 2026
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zanieb
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July 27, 2026 22:12
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## main #470 +/- ##
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NobodyXu
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Thank you, LGTM! Will cut a release after merging
CathalMullan
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## 🤖 New release * `async-compression`: 0.4.42 -> 0.4.43 (✓ API compatible changes) <details><summary><i><b>Changelog</b></i></summary><p> <blockquote> ## [0.4.43](Nullus157/async-compression@async-compression-v0.4.42...async-compression-v0.4.43) - 2026-07-28 ### Other - Fix hang when decoding a corrupt subsequent zstd frame ([Nullus157#470](Nullus157#470)) </blockquote> </p></details> --- This PR was generated with [release-plz](https://github.com/release-plz/release-plz/). Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Fix an infinite loop when decoding concatenated zstd frames with
multiple_members(true)and a later frame is corrupt.After completing a frame, the bufread decoder incorrectly treats the next decode as an empty-input poll even when input remains buffered, suppressing the corruption error and allowing the decoder to spin without making progress. Only request another poll when the current buffer is exhausted, ensuring errors from subsequent frames are propagated.