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Fix #1027 Movement is slow and clunky on gravel textures#1028

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BenLubar merged 1 commit intoreactivedrop_betafrom
no-gravel-sliding
Mar 28, 2026
Merged

Fix #1027 Movement is slow and clunky on gravel textures#1028
BenLubar merged 1 commit intoreactivedrop_betafrom
no-gravel-sliding

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@geotavros
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Materials that use a value $surfaceprop gravel make the marine movement slow and clunky, which feels bad especially when player plays on a server and has 70+ ping.

This happens because gravel surface is set to have "friction" "0.4" instead of standard 0.8 in reactivedrop/scripts/surfaceproperties.txt

As I remember this was an issue in rd-area9800PP2 map ending but was fixed at some point.

Now this is an issue in maps that use blend_grass_gravel_01_lowdensity.vmt and similar materials. Specifically the Dark Carnival campaign on workshop and the upcoming Swamp Fever campaign workshop port.

blend_grass_gravel_01_lowdensity.vmt, and similar materials, are shipped with RD so we can either change them to not use $surfaceprop gravel or we can change gravel to have standard friction 0.8. I'm suggesting the 2nd option.

Note: see the comment of original Alien Swarm developers in surfaceproperties.txt 😺:

// asw no sliding, feels horrible
//	"friction"	"0.35"

Materials that use a value `$surfaceprop gravel` make the marine movement slow and clunky, which feels bad especially when player plays on a server and has 70+ ping.

This happens because **gravel** surface is set to have `"friction"	"0.4"` instead of standard `0.8` in `reactivedrop/scripts/surfaceproperties.txt`

As I remember this was an issue in `rd-area9800PP2` map ending but was fixed at some point.

Now this is an issue in maps that use `blend_grass_gravel_01_lowdensity.vmt` and similar materials. Specifically the **Dark Carnival** campaign on workshop and the upcoming **Swamp Fever** campaign workshop port.

`blend_grass_gravel_01_lowdensity.vmt`, and similar materials, are shipped with RD so we can either change them to not use `$surfaceprop gravel` or we can change gravel to have standard friction `0.8`. I'm suggesting the 2nd option.

Note: see the comment of original Alien Swarm developers in `surfaceproperties.txt` 😺:
```
// asw no sliding, feels horrible
//	"friction"	"0.35"
```
@BenLubar BenLubar merged commit c731d26 into reactivedrop_beta Mar 28, 2026
2 checks passed
@BenLubar BenLubar deleted the no-gravel-sliding branch March 28, 2026 12:39
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2 participants