Releases: Truly-Modular/Arsenal
Releases · Truly-Modular/Arsenal
Truly Modular - Arsenal v2.2-1.21
v2.2 (1.21)
- fixed handheld not being enchantable
- added log-strip(axe right click) to axe back module
- added socket blade module
- made large blades less bad on twin handles
- buffed Dagger, Greatsword ,Katana, Longsword, Rapier, Socket Blade, Zweihänder, Scythes and Sickles,
Slim Guards and Axe-Butt, Pickaxe front and back modules - removed Greatswords Heavy Attack (this will be added to TM Next Level)
- added sockets to pole-arms
- added prototype shields
- buffed spears throw speed
- buffed spears projectile damage
- buffed throwing axes projectile damage
- nerved socket blade
- added more material property keys (scythe, sickle, combat_hoe, throwing_weapon, spear, trident)
- added bludgeon damage to hammer
- allowed breach enchant on hammer
Truly Modular - Arsenal v2.1-1.21
v2.1 (1.21)
- fixed mipmap issues
- adjusted star wars handle size
- buffed lumber axe
Truly Modular - Arsenal v1.13-1.20.1
v1.13 (1.20.1)
- changed mod id to prevent crash with "arsenal"
- fixed mipmap issues
- added medium shields
Truly Modular - Arsenal v2.0-1.21
v2.0 (1.21)
- ported to 1.21
- added mace support
Truly Modular - Arsenal v2.0-snapshot-1-1.21
v1.9 (1.20.1)
- added missing translations
- rebalanced handhelds
- added knife skin
- added katar skins
- added es-es by potato
Truly Modular - Arsenal v1.12-1.20.1
v1.12 (1.20.1)
- changed mod id to prevent crash with "arsenal"
Truly Modular - Arsenal v1.11-1.20.1
v1.11 (1.20.1)
- changed katar bc animation
- rebalanced katana to be less powerfull against high HP targets
- rebalanced twin handle logic
- added create option sorting
Truly Modular - Arsenal v1.10-1.20.1
v1.10 (1.20.1)
- fixed hammer disappearing
Truly Modular - Arsenal v1.9-1.20.1
v1.9 (1.20.1)
- rebalanced handhelds
- added area harvesting to scythes and sickles
- added knife skin
- added katar skins
- added missing translations
- added es-es by potato
Truly Modular - Arsenal v1.8-1.20.1
v1.8 (1.20.1)
- de-cluttered by introducing a Tool-Adapter module to separate tool and Blade Modules
- fixed hammer to have Pickaxe Break level instead of Axe Breaking level
- changed Heart of the Sea to Conduit material instead and gave it custom Conduit renderer
- changed Nether-Star to use Nemesis Property
- added range to amethyst
- changed Quartz to a small amount of Critical Damage
- added handheld item (knuckles, tonfa, katar and gloves)
- adjusted Twin Blade behaviour to have a have custom name and ItemID
- added zh_cn localization
- fixed negative axe dmg bug
- added Pride Month Rainbow Cosmetics
- added seasonal cosmetics