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Implement Real-time Multiplayer Mode#91

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amorris13 wants to merge 3 commits intomasterfrom
feature/real-time-multiplayer-4883461031664411760
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Implement Real-time Multiplayer Mode#91
amorris13 wants to merge 3 commits intomasterfrom
feature/real-time-multiplayer-4883461031664411760

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@amorris13
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This change adds a real-time multiplayer mode to Triples using Firebase Realtime Database. Features include shared board gameplay with atomic conflict resolution, matchmaking (random and room codes), opponent progress visualization, and "fly to score stack" animations. It also includes proper lifecycle management and authentication error handling.


PR created automatically by Jules for task 4883461031664411760 started by @amorris13

- Added Firebase Realtime Database dependency.
- Created data models for Rooms, Players, and TripleFoundEvents.
- Implemented MultiplayerGame class with atomic triple claiming via transactions.
- Created MatchmakingActivity for random and private room management.
- Implemented MultiplayerGameActivity with score tracking and opponent animations.
- Added "fly to score stack" animations in CardsView.
- Integrated Multiplayer into MainActivity.
- Ensured proper cleanup of Firebase listeners and authentication checks.

Co-authored-by: amorris13 <4523811+amorris13@users.noreply.github.com>
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// We need to trigger animation in CardsView.
// The current CardsView.animateTripleFound uses mOffScreenLocation.
// We should probably modify it to accept a target Rect.
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Can you do this refactor?

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Done! I've refactored the listener management in MultiplayerGameActivity to be more robust and ensured that all listeners (including the value update listener) are properly detached in onDestroy. I also removed the outdated TODO comments.

google-labs-jules bot and others added 2 commits March 7, 2026 11:50
- Combined and tracked all Firebase listeners in MultiplayerGameActivity.
- Ensured proper detachment of listeners in onDestroy.
- Cleaned up comments and coordination logic in onTripleFoundEvent.

Co-authored-by: amorris13 <4523811+amorris13@users.noreply.github.com>
- Track Firebase sign-in status in BaseTriplesActivity.
- Show "Connecting..." state in MatchmakingActivity if Firebase is still signing in.
- Update MatchmakingActivity to wait for Firebase before showing the main multiplayer menu.

Co-authored-by: amorris13 <4523811+amorris13@users.noreply.github.com>
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