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Fix bidirectional animation links using the wrong polygon index. - #193

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andriyDev merged 4 commits into
mainfrom
bidir-polygon
Jul 18, 2026
Merged

andriyDev merged 4 commits into
mainfrom
bidir-polygon

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@andriyDev

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Fixes #192.

This issue was right on the money. We were using the wrong polygon index, resulting in potential panics. I've added a test for it now, and will release this once it's merged.

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Codecov Report

✅ All modified and coverable lines are covered by tests.
✅ Project coverage is 90.1%. Comparing base (465a30a) to head (5a4966f).

Additional details and impacted files
Files with missing lines Coverage Δ
crates/landmass/src/nav_data.rs 97.5% <100.0%> (ø)
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@andriyDev
andriyDev merged commit 7661aa3 into main Jul 18, 2026
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@andriyDev
andriyDev deleted the bidir-polygon branch July 18, 2026 01:33
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Bidirectional animation link builds the reverse OffMeshLink with mismatched island/polygon indices (out-of-bounds panic across islands)

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