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Fix: cgroup2: Check cgroup existence on Load #384
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I am not sure we should check this. It's just loading into object.
All the operations doesn't hold fd for this path. It could be valid case that Load it first and create it later.
ping @AkihiroSuda @mikebrow @dmcgowan to review this.
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I would, maybe naively, expect a function named
Loadto verify what we were trying to load is valid, and that's how I'd envision the API would be used (try to load an existing cgroup, and if it's not there I'd want to get some classic stdlib error to handle the not existing case). We could discuss whetherStatis a good enough metric for proving it's valid as well (e.g. maybe we want to actually see whether the path is a path in a cg2 mountpoint), but that's another topic. The API for creating and getting a handle to a cg2 in this library isNewManager(), and the only other way to create a new cg through the API ismanager.NewChild(), but the expectation is you'd be creating a child cg from the one you already have a handle to.