chore: sync main to experimental - #482
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…cel is in (#477) * feat: TeleportToRequest.realm — a teleport can name the realm its parcel is in Parcel coordinates only address one realm's grid. A client feature that offers "a place" (a Places listing, a map pin) has a realm and a parcel, and until now had to fire changeRealm and teleportTo separately and guess at their interleaving — the teleport lands on the realm being left. This lets the request carry the realm: the client changes realm (a full reconnect, as for ChangeRealm) and then lands on the parcel. Omitted, nothing changes. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> (cherry picked from commit 4a844e9) * feat: TeleportToRequest.world_coordinates optional; deprecate ChangeRealm A teleport that names a realm and no parcel lands on that realm's default spawn — exactly what ChangeRealm does — so a realm change is now just a TeleportTo. ChangeRealm stays for existing scenes. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> (cherry picked from commit 882d4ee) --------- Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
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👑 An automated PR to keep experimental in sync with main
This PR is a draft on purpose: it is landed by a workflow, not by a button.
How to land it
@dcl/protocoltarball from the build-deploy comment below inthe Explorer, and review the diff as usual.
main.chore/syncintoexperimentalas a real merge commit, and this PR closes as Merged.
Further commits on
mainare merged onto this same branch while the PR isopen, so it stays current on its own.
Important
Do not take this PR out of draft in order to squash it. Squash is the only
merge this repo allows, and squashing replaces
main's commits with a singlenew one:
mainstops being an ancestor ofexperimental, the merge basefreezes, and every later sync re-applies changes
experimentalalready has,conflicting within a couple of runs.
If it does get squashed, restore the ancestry with
git merge -s ours origin/mainonexperimental.