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eddmann
phpboy
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fix(cli): replace unreliable Ctrl+S save shortcut with 'P' key
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#143:
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docs: add comprehensive SDL2 frontend compatibility analysis
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#142:
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claude/review-php-sdl2-compatibility-01KhnzHo5k6ES4gAQTkSFvwC
claude/review-php-sdl2-compatibility-01KhnzHo5k6ES4gAQTkSFvwC
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docs: comprehensive WASM performance analysis and optimization strategies
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#141:
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claude/optimize-wasm-build-01RbCUn5rorxBdiqW3qV8Whq
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docs: add comprehensive SDL2 frontend compatibility analysis
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#140:
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6m 1s
claude/review-php-sdl2-compatibility-01KhnzHo5k6ES4gAQTkSFvwC
claude/review-php-sdl2-compatibility-01KhnzHo5k6ES4gAQTkSFvwC
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docs: comprehensive WASM performance analysis and optimization strategies
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#139:
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claude/optimize-wasm-build-01RbCUn5rorxBdiqW3qV8Whq
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docs: comprehensive WASM performance analysis and optimization strategies
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#138:
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6m 7s
claude/optimize-wasm-build-01RbCUn5rorxBdiqW3qV8Whq
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Merge pull request #51 from eddmann/claude/save-load-game-cli-012uFPK…
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#137:
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feat(cli): add Ctrl+S keyboard shortcut for quick save states
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#136:
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6m 2s
claude/save-load-game-cli-012uFPKHAYhaBhC8SLQPXqbL
claude/save-load-game-cli-012uFPKHAYhaBhC8SLQPXqbL
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Merge pull request #50 from eddmann/claude/implement-save-state-featu…
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feat(savestate): implement complete save state features for CGB and APU
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#134:
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6m 13s
claude/implement-save-state-features-01UWgK5cmgy3ox8zMH1smMBR
claude/implement-save-state-features-01UWgK5cmgy3ox8zMH1smMBR
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Merge pull request #49 from eddmann/claude/review-game-state-saving-0…
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feat(savestate): add critical missing state serialization for accurate emulation
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#132:
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6m 0s
claude/review-game-state-saving-01PDnG2P38SNnoBhFxMCXRCW
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feat(savestate): add critical missing state serialization for accurate emulation
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#131:
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6m 4s
claude/review-game-state-saving-01PDnG2P38SNnoBhFxMCXRCW
claude/review-game-state-saving-01PDnG2P38SNnoBhFxMCXRCW
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fix: resolve PHPStan static analysis errors
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#130:
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docs: update README with DMG vs CGB comparisons and Zelda DX screenshots
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#129:
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feat(emulator): add hardware mode override option
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#128:
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Merge pull request #48 from eddmann/claude/investigate-rgb-palette-di…
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#127:
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fix: correct Pokemon Red/Blue CGB palette RGB555 values
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#126:
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#48
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11m 22s
claude/investigate-rgb-palette-differences-011CV4ePqKDi5DXvcLHAxm3z
claude/investigate-rgb-palette-differences-011CV4ePqKDi5DXvcLHAxm3z
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fix: implement low-latency audio playback using SoX
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#125:
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Merge pull request #47 from eddmann/claude/gameboy-color-palettes-res…
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#124:
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feat: implement CGB DMG colorization system
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#123:
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#47
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11m 22s
claude/gameboy-color-palettes-research-011CV3gG34Aqwoezyfj5KDgc
claude/gameboy-color-palettes-research-011CV3gG34Aqwoezyfj5KDgc
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docs: add cgb-acid2 result image to README
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#122:
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Merge pull request #45 from eddmann/claude/fix-cgb-acid2-test-011CV2p…
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#121:
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fix: implement comprehensive CGB sprite priority system
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#120:
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11m 18s
claude/fix-cgb-acid2-test-011CV2pg1t4ms2Uuy8CwVWsf
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fix: enable proper signal handling for Ctrl-C exit in Docker
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#119:
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