Fix flaky test by relying on fake clock#2157
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Sorry for the multiple review requests; I was testing to check that GitHub respected the "Busy" status. |
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Pull request overview
This PR stabilizes a flaky throughput-throttling unit test by replacing real wall-clock timing and actual sleeps with a virtual clock that deterministically advances time and records sleep intervals, making the test fast and CI-robust across slower environments (notably macOS).
Changes:
- Added a
VirtualClockandVirtualRequestTimingtest helper to control time progression and observe sleep behavior. - Updated
test_execute_schedule_throughput_throttledto monkeypatch driver timing/sleep functions and assert deterministic sample counts and throttling behavior.
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For a target throughput of 1000 ops/s and 4 clients, we need 250 ops/s per client, which is one operation every ~4ms. On macOS, the CI overhead is large enough that we sometimes only get 107 operations, roughly one every ~9ms. This happened at least twice today:
Instead of relying on wall-clock time and actually sleeping, we can patch the driver's time functions to observe the sleep calls. It's both fast and precise, at the cost of some monkeypatching.