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federicadigiaimo/README.md

Hello World!

I'm a Master's student in Computer Engineering at the University of Bologna, and I am passionate about game design. 🎮✨

🛠️ Programming languages

Java C JavaScript Python C++ C# HTML CSS Go MySQL Bash LaTeX

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  1. textile-generation textile-generation Public

    Automated synthesis of high-resolution (1024×1024), seamless textile textures from 256×256 samples using Stable Diffusion and IP-Adapter. Developed for Computer Engineering Master's Thesis at UNIBO.

    Jupyter Notebook 1

  2. labirintodibrodmann labirintodibrodmann Public

    A VR puzzle-horror experience developed in Unity for Meta Quest 2, created as a project for the "Fundamentals of Computer Graphics" course.

    C# 2

  3. fire-simulation fire-simulation Public

    A fire simulation implemented and optimized in CUDA, developed as the final project for the Accelerated Computing Systems course (2025-2026).

    C 1

  4. parser-wireshark-for-chronicle parser-wireshark-for-chronicle Public

    A parser designed to send packets captured by Wireshark to Google Chronicle. Developed for the 2024-25 Cybersecurity exam project.

    Python 4