I'm a Master's student in Computer Engineering at the University of Bologna, and I am passionate about game design. 🎮✨
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University of Bologna
- Bologna, Italy
- in/federica-di-giaimo
Highlights
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Pinned Loading
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textile-generation
textile-generation PublicAutomated synthesis of high-resolution (1024×1024), seamless textile textures from 256×256 samples using Stable Diffusion and IP-Adapter. Developed for Computer Engineering Master's Thesis at UNIBO.
Jupyter Notebook 1
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labirintodibrodmann
labirintodibrodmann PublicA VR puzzle-horror experience developed in Unity for Meta Quest 2, created as a project for the "Fundamentals of Computer Graphics" course.
C# 2
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fire-simulation
fire-simulation PublicA fire simulation implemented and optimized in CUDA, developed as the final project for the Accelerated Computing Systems course (2025-2026).
C 1
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parser-wireshark-for-chronicle
parser-wireshark-for-chronicle PublicA parser designed to send packets captured by Wireshark to Google Chronicle. Developed for the 2024-25 Cybersecurity exam project.
Python 4
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