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Events
mc.getSendQueue().addToSendQueue(new Packet11PlayerPosition(Double.NaN, Double.NaN, Double.NaN, Double.NaN, true)) edited this page Aug 27, 2026
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player
- class instanceof Player
achievementID
- id of achievement
player
- class instanceof Player
achievementID
- id of achievement
player
- class instanceof Player
message
- message to send
tile
slot
- slot id
offset
slotdata
itemdata
- class instanceof Item
player
- class instanceof Player
eid
- id pf entity
unknown
item
- id of item
player
- class instanceof Player
target
eid
action
- Action ID. Hold: 1, Attack: 2, Exit Vehicle: 3
targetentity
- Target Entity<eid?>
entity
- Player instance
- class instanceof Player
- class instanceof Player
entity
- class instanceof Entity
action
- animation id