refactor(realtime)!: rename conn family and onConnMessage#1404
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Implements Realtime protocol 2.0.0 for the Dart/Flutter SDK (SDK-583). - Add a `Serializer` ported from the supabase-js reference that encodes text frames as the positional JSON array `[join_ref, ref, topic, event, payload]` and handles binary frames (`userBroadcastPush` kind 3 encode, `userBroadcast` kind 4 decode) with the JSON/binary encoding flag and `allowedMetadataKeys`. - Default the connection to `vsn=2.0.0` and wire the serializer as the default encode/decode. - Decode incoming binary broadcast frames and send broadcasts whose payload is a `Uint8List`/`TypedData` as binary frames. - Loosen `RealtimeEncode`/`RealtimeDecode` to carry `String` or bytes and let the connection listener accept binary frames. - Rename the `conn` family to avoid abbreviations: `conn` -> `connection`, `connState` -> `connectionStatus`, `onConnMessage` -> `onConnectionMessage`, `_onConn*` -> `_onConnection*`. - Update realtime frame mocks/tests to the 2.0.0 array format and add `serializer_test.dart`. BREAKING CHANGE: the default Realtime protocol is now 2.0.0, and the `RealtimeClient.conn`/`connState` fields are renamed to `connection`/`connectionStatus`.
…allback The callback form was a port artifact from the realtime-js/Phoenix serializer. Both encode and decode are synchronous here, so return the result directly: RealtimeEncode is now Object Function(Map<String, dynamic>) and RealtimeDecode is Map<String, dynamic> Function(Object).
Remove the custom encode/decode constructor hook and the RealtimeEncode/ RealtimeDecode typedefs. With the protocol pinned to 2.0.0, a custom codec that does not emit valid frames would only break the connection, and the hook was unused. The client now holds a private Serializer directly. BREAKING CHANGE: the RealtimeClient encode/decode constructor parameters, the encode/decode fields, and the RealtimeEncode/RealtimeDecode typedefs are removed.
Add a RealtimeProtocolVersion enum (v1/v2) and a version constructor parameter on RealtimeClient, defaulting to v2. v1 uses the legacy object-shaped JSON frames; v2 uses the serializer. The enum carries the wire vsn string sent as the connection parameter. Also drop the porting references from the doc comments.
Re-add optional encode/decode constructor arguments (and the RealtimeEncode/RealtimeDecode typedefs). They default to the codec selected by version, so consumers can swap in a faster serializer.
- decode() validates the 2.0.0 text frame shape and throws a clear FormatException instead of an obscure cast error - onConnectionMessage drops malformed frames instead of crashing the connection, and guards the status log against non-map payloads - set the web binaryType explicitly to arraybuffer/list - document the ASCII assumption for binary frame string fields
…et constant Avoid copying frame slices during binary decode, name the userBroadcast header offset, and add an end-to-end test for dispatching a received binary broadcast to onBroadcast.
Write the header directly into the final frame buffer instead of allocating a separate header and copying it, removing one allocation and one copy per binary broadcast push.
Make encode/decode plain final fields resolved in the initializer list instead of late, using a shared static serializer and static legacy codec helpers. Removes the late modifier and a per-client serializer allocation.
Rename obj -> source in the serializer, msg -> message in the logger and log(), and res -> response in the channel HTTP helpers.
The mock_test suites now exercise v2; add a v1 decode + dispatch test so the legacy object-frame path keeps coverage alongside the existing v1 endpointURL and encode tests.
Keep the original conn/connState fields, the onConnMessage method, and the _onConn* handlers in this PR so it carries only the protocol 2.0.0 feature and RealtimeProtocolVersion. The breaking renames move to a follow-up PR targeting v3.
BREAKING CHANGE: RealtimeClient.conn -> connection, connState -> connectionStatus, onConnMessage -> onConnectionMessage, and the private _onConn* handlers -> _onConnection*.
This was referenced Jun 12, 2026
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## What Adds Realtime protocol **2.0.0** support to the Dart/Flutter SDK and makes the protocol version selectable. Closes [SDK-583](https://linear.app/supabase/issue/SDK-583/realtime-add-support-to-protocol-format-200-flutter). Protocol 2.0.0 changes the WebSocket frame format: - **Text frames** use the positional JSON array `[join_ref, ref, topic, event, payload]` instead of the 1.0.0 object layout, reducing JSON work on the backend (lower latency). - **Binary frames** allow raw binary payloads for broadcast user events. ## Changes ### Serializer (`serializer.dart`, new) - Text encode/decode as the positional array `[join_ref, ref, topic, event, payload]`. - Binary encode for broadcast pushes (`userBroadcastPush`, kind `3`). - Binary decode for incoming broadcasts (`userBroadcast`, kind `4`). - JSON/binary encoding flag and `allowedMetadataKeys`. - `decode` validates the text frame shape and throws a clear `FormatException` on malformed input; `onConnMessage` logs and drops such frames instead of crashing the connection. ### Selectable protocol version - New `RealtimeProtocolVersion` enum (`v1` → `1.0.0`, `v2` → `2.0.0`); each carries the `vsn` value sent as the connection parameter. - `RealtimeClient` takes a `version` parameter, **defaulting to `v2`**. `v2` uses the serializer; `v1` uses the legacy object-shaped JSON frames. ### Codec override - Optional `encode` / `decode` constructor arguments (and the `RealtimeEncode` / `RealtimeDecode` typedefs) let consumers swap in a custom serializer; they default to the codec for the selected `version`. - Return-based signatures: `RealtimeEncode` = `Object Function(Map<String, dynamic>)`, `RealtimeDecode` = `Map<String, dynamic> Function(Object)` (synchronous — async/isolate codec is a follow-up, see below). ### Binary broadcasts Incoming binary broadcast frames are decoded into the same map shape as JSON broadcasts. To send binary, provide a `Uint8List` (or any `TypedData`) under the `payload` key: \`\`\`dart channel.sendBroadcastMessage(event: 'file', payload: {'payload': myUint8List}); \`\`\` Binary frames are delivered as `Uint8List` on every platform; the web transport sets `binaryType` to arraybuffer explicitly. ### Misc - Expanded a few abbreviated identifiers (`obj`/`msg`/`res`) in touched code. ## Breaking changes - **Default Realtime protocol is now `2.0.0`** (pass `version: RealtimeProtocolVersion.v1` to keep the old behavior). - `RealtimeEncode` / `RealtimeDecode` changed from callback-based to return-based signatures. ## Related - The breaking field/method renames (`conn` → `connection`, `connState` → `connectionStatus`, `onConnMessage` → `onConnectionMessage`) are split into #1404, which stacks on this PR and will be retargeted to `v3` after this merges. - Follow-up: async codec path for isolate offloading — #1401. ## Tests - `realtime_client`: 121 passing (new `serializer_test.dart`, endpointURL `v1`, legacy encode, legacy decode + dispatch, custom-`encode` override, malformed-frame, binary-broadcast receive). - `supabase`: 83 passing. - `supabase_flutter/test/lifecycle_test.dart`: analyze clean.
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June 12, 2026 15:13
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What
Renames the breaking public API on
RealtimeClient, split out of #1397 so that PR carries only the protocol 2.0.0 feature.RealtimeClient.conn→connectionRealtimeClient.connState→connectionStatusonConnMessage→onConnectionMessage_onConnOpen/_onConnClose/_onConnError→_onConnection*Consumers updated:
supabase_flutter(supabase.dart,lifecycle_test.dart).Stacking / target
v3(tracked in ☂️ v3 tracking issue #1278), since these are breaking changes.Breaking changes
RealtimeClient.conn/connStaterenamed toconnection/connectionStatus.onConnMessagerenamed toonConnectionMessage.Tests
realtime_client121 passing; analyze clean.