UnityEvents triggered by states inside an Animator. Easy to use and performant.
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Updated
Jan 11, 2021 - C#
UnityEvents triggered by states inside an Animator. Easy to use and performant.
A simple editor extension to enable unityevent reordering (draggable) feature
Tool that helps you keep track of UnityEvents in your Unity project
Trigger events while the button is pressed
UnityEvent-Driven architecture implemented through small and simple mono-behaviour components.
Unity examples such as scriptable objects, attributes, material property blocks, delegates, events and unity events
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