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Document toggleOverlay, loadScript, updateLoadProgressZeroToOne, loadComplete, setEngineInstance, getLobbyInviteLink, deleteRemoteFile, getP2PMaxPayloadSize, and getP2PMaxIncomingMessages. Also add the friends page to the sidebar navigation. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The CLI binds to port 0 (ephemeral) so the OS assigns an available port, rather than hardcoding 7777. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
franzwarning
requested changes
Apr 3, 2026
sdk/lobbies.mdx
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| WavedashSDK.got_lobby_invite_link.connect(_on_got_invite_link) | ||
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| func get_invite_link(): | ||
| WavedashSDK.get_lobby_invite_link() |
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are we sure this exists in the godot repo?
franzwarning
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Apr 3, 2026
sdk/initialization.mdx
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| <CodeGroup> | ||
| ```gdscript Godot | ||
| func toggle_overlay(): | ||
| WavedashSDK.toggle_overlay() |
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go through and make sure these actually exist cuz I think godot (at least) hasn't been updated for a while. double check js and unity too |
- toggle_overlay() → show_overlay() (actual method name in sdk-godot) - Remove get_lobby_invite_link() Godot example (method doesn't exist in sdk-godot) - Remove delete_remote_file() Godot example (method doesn't exist in sdk-godot) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Restore current_stats_received signal connection (was accidentally removed) - Remove store_stats() Godot example (method doesn't exist, stats are stored automatically by set_stat_int(store_now=true) and set_achievement()) - Fix note claiming set_achievement() accepts store_now param in Godot (it doesn't) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Godot: Wavedash. → WavedashSDK. in index.mdx - Unity: lobbyType → lobbyVisibility, sortOrder → sortMethod, localPath → filePath - Unity: remove DeleteRemoteFile example (method doesn't exist) - Unity: fix SetAchievement note (no storeNow param) - JS: add missing P2PConfig fields (messageSize, maxIncomingMessages) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- uploadLeaderboardScore: use positional args, not object - LOBBY_USERS_UPDATED payload: id → userId - LOBBY_MESSAGE payload: id → messageId - Godot backend signal handlers: add missing payload param - UGC_VISIBILITY_PUBLIC → integer 0 (constant doesn't exist in JS SDK) - P2P param table: fix name (data → payload) and order to match signature Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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did an audit after installing sdk-unity and sdk-godot locally |
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Summary
toggleOverlay,loadScript,updateLoadProgressZeroToOne,loadComplete,setEngineInstance,getLobbyInviteLink,deleteRemoteFile,getP2PMaxPayloadSize,getP2PMaxIncomingMessagessdk/friendsto the sidebar navigation (page existed but was not linked)sdk-jsmain branchResolves ENG-676
Test plan
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