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Follow-up ideas from PR backlog sweep
enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is neededperformancePerformance optimization and profilingPerformance optimization and profilingStatus: Open.#288 In ysdede/keet;Investigate resampling path as a transcription-quality boundary
enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is neededStatus: Open.#205 In ysdede/keet;Avoid repeated mel normalization/copy for overlapping windows
enhancementNew feature or requestNew feature or requestperformancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#125 In ysdede/keet;Gate mel feature computation to reduce CPU during idle/silence
enhancementNew feature or requestNew feature or requestperformancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#124 In ysdede/keet;Eliminate per-window allocations in ring buffer reads
performancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#123 In ysdede/keet;Reduce main-thread CPU in AudioEngine capture path
enhancementNew feature or requestNew feature or requestperformancePerformance optimization and profilingPerformance optimization and profilingpriority:criticalMust-fix regressions, leaks, or major UX/perf blockersMust-fix regressions, leaks, or major UX/perf blockersStatus: Open.#122 In ysdede/keet;Perf(debug): measure and trim remaining DebugPanel paint cost
enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is neededperformancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#116 In ysdede/keet;Reduce WebGPU burst submissions (p99 5.3ms, 27 bursts)
performancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#115 In ysdede/keet;Investigate UI frame jank (80ms max frame interval)
performancePerformance optimization and profilingPerformance optimization and profilingpriority:criticalMust-fix regressions, leaks, or major UX/perf blockersMust-fix regressions, leaks, or major UX/perf blockersStatus: Open.#114 In ysdede/keet;Reduce GC churn in transcription worker (5026 GCs / 707ms in 30s)
performancePerformance optimization and profilingPerformance optimization and profilingpriority:highImportant next work, impacts stability/performance/usabilityImportant next work, impacts stability/performance/usabilityStatus: Open.#112 In ysdede/keet;Reduce 2.2s WASM compilation stall on startup
performancePerformance optimization and profilingPerformance optimization and profilingpriority:criticalMust-fix regressions, leaks, or major UX/perf blockersMust-fix regressions, leaks, or major UX/perf blockersStatus: Open.#111 In ysdede/keet;Perf: Move resampling/VAD off main thread (AudioEngine onmessage spikes)
priority:criticalMust-fix regressions, leaks, or major UX/perf blockersMust-fix regressions, leaks, or major UX/perf blockersStatus: Open.#37 In ysdede/keet;