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2 changes: 1 addition & 1 deletion input-locations.json
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@
{ "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.7.8/CCMultiworldRandomizer-0.7.8.ccmod", "source": "" },
{ "url": "https://github.com/canbora/cc-named-saves/releases/download/v1.0.1/cc-named-saves.ccmod" },
{ "url": "https://github.com/CCDirectLink/CCModManager/releases/download/v1.1.3/ccmodmanager-1.1.3.ccmod", "source": "" },
{ "url": "https://github.com/buanjautista/cc-open-world/releases/download/0.4.3/cc-open-world-v0.4.3.ccmod", "source": "" },
{ "url": "https://github.com/buanjautista/cc-open-world/releases/download/0.5.2/CC-Open-World-v0.5.2.ccmod", "source": "" },
{ "url": "https://github.com/naxane/nax-module-cache/releases/download/v1.0.2/nax-module-cache.ccmod" },
{ "url": "https://github.com/krypciak/nax-ccuilib/releases/download/v1.5.5/nax-ccuilib-1.5.5.ccmod", "source": "" },
{ "url": "https://github.com/CCDirectLink/CrossedEyes/releases/download/v0.6.4/crossedeyes-0.6.4.ccmod" },
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2 changes: 1 addition & 1 deletion input-locations.old.json
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@
{ "url": "https://github.com/CodeTriangle/CCMultiworldRandomizer/releases/download/0.7.8/CCMultiworldRandomizer-0.7.8.ccmod", "source": "" },
{ "url": "https://github.com/canbora/cc-named-saves/releases/download/v1.0.1/cc-named-saves.ccmod" },
{ "url": "https://github.com/CCDirectLink/CCModManager/releases/download/v1.1.3/ccmodmanager-1.1.3.ccmod", "source": "" },
{ "url": "https://github.com/buanjautista/cc-open-world/releases/download/0.4.3/cc-open-world-v0.4.3.ccmod", "source": "" },
{ "url": "https://github.com/buanjautista/cc-open-world/releases/download/0.5.2/CC-Open-World-v0.5.2.ccmod", "source": "" },
{ "url": "https://github.com/naxane/nax-module-cache/releases/download/v1.0.2/nax-module-cache.ccmod" },
{ "url": "https://github.com/krypciak/nax-ccuilib/releases/download/v1.5.5/nax-ccuilib-1.5.5.ccmod", "source": "" },
{ "url": "https://github.com/CCDirectLink/CrossedEyes/releases/download/v0.6.4/crossedeyes-0.6.4.ccmod" },
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45 changes: 39 additions & 6 deletions npDatabase.json
Original file line number Diff line number Diff line change
Expand Up @@ -6255,7 +6255,7 @@
"open-world": {
"metadataCCMod": {
"id": "open-world",
"version": "0.4.3",
"version": "0.5.2",
"title": "Open World patches",
"description": "Open World map patches for randomizer",
"repository": "https://github.com/buanjautista/cc-open-world",
Expand All @@ -6265,22 +6265,55 @@
"authors": "buanjautista",
"plugin": "plugin.js",
"dependencies": {
"ccloader": ">=2.24.0"
"ccloader": ">=2.24.0",
"crosscode": ">=1.4.0",
"cc-alybox": ">=1.0.0",
"item-api": "^0.4.0"
}
},
"installation": [
{
"type": "zip",
"url": "https://github.com/buanjautista/cc-open-world/releases/download/0.4.3/cc-open-world-v0.4.3.ccmod",
"url": "https://github.com/buanjautista/cc-open-world/releases/download/0.5.2/CC-Open-World-v0.5.2.ccmod",
"source": "",
"hash": {
"sha256": "087b67128f644802e91f91ac08690ffe8f214114ef6f062f9e75f79730fcb07b"
"sha256": "e9e2fd65b4da1c808d7e6e97d46873457822a3a4550feae8d6e7c7acd43bdb7f"
}
}
],
"stars": 3,
"lastUpdateTimestamp": 1739529392000,
"stars": 4,
"lastUpdateTimestamp": 1773050057000,
"releasePages": [
{
"body": "# v0.5.0-0.5.2\r\nNew:\r\n- Support for DLC (thanks @kumquat-ir for the work)\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion (for any possible future randomization). \r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n- New options to disable Open World tips, and enable unavailable quests info in the hub. (In Options -> General)\r\n- Add a few extra indicators for certain events like Vermillion Tower entrance, Sapphire Ridge entrance, and some others (i forgot which others)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n- Visited maps option now works, on creating a new save file\r\n- Fixed a lock inside Zir'vitar that happens by triggering the Sloth cutscene in Gaia's Garden\r\n- Meta Space patches not loading due to bad index\r\n- Fixed Master Sensei dialogue asking for Heat and Cold instead of the respective shades.\r\n- Removed rocks on Wheel Passage to ensure access to northern Sapphire Ridge (it was easily skippable and confusing)\r\n- Reworked Maroon Tree questline interactions so no member issues or weird stuff happens.\r\n- Removing cutscene in Temple Mine B3 Center and the two bottom sets of key pillars to ease the key confusion in runs.\r\n- Black Market changes: Mick doesn't require Wave, and the Black Market NPC interacts immediately when Pass is in inventory\r\n- Anti-Softlock trigger in Hoodwink (Zir'vitar) if wrong chest lock.\r\n- Add a check to make key panel not spawn in Power Plants (Zir'vitar) until fight is done\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n- Extra Quests: Vermillion Trial Buildings, Gastropolis, Fall's Trailblazing, Sephisloth, and one more quest in Vermillion (in progress still).\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Added Item-Api as dependency for handling custom items (ex. new Gaia Passes)\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.2",
"timestamp": 1773050057000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.2"
},
{
"body": "0.5.0-pre3 ",
"version": "0.5.1",
"timestamp": 1769055824000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.1"
},
{
"body": "- Hoodwink anti-softlock\r\n- Closed Gaia missing barriers in Grove\r\n- Fix Mick quest prompt in Basin Keep\r\n- Fix barrier missing in Autumn Fall to Ridge (Rhombus Hub Unlock)\r\n- Fix Jungle Entrance patch errors",
"version": "0.5.0-pre3",
"timestamp": 1769054286000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0-pre3"
},
{
"body": "New:\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion.\r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n- Compat for DLC Quests\r\n- New options to disable Open World tips, and enable unavailable quests info in the hub. (In Options -> General)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n- Visited maps option now works, on creating a new save file\r\n- Fixed a lock inside Zir'vitar that happens by triggering the Sloth cutscene in Gaia's Garden\r\n- Meta Space patches not loading due to bad index\r\n- Fixed Master Sensei dialogue asking for Heat and Cold instead of the respective shades.\r\n- Removed rocks on Wheel Passage to ensure access to northern Sapphire Ridge (it was easily skippable and confusing)\r\n- Reworked Maroon Tree questline interactions so no member issues or weird stuff happens.\r\n- Removing cutscene in Temple Mine B3 Center and the two bottom sets of key pillars to ease the key confusion in runs.\r\n- Changed how Mick and the Black Market NPC to just work when having the Pass or Wave\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n- Extra Quests: Vermillion Trial Buildings, Gastropolis, Fall's Trailblazing, Sephisloth, and one more quest in Vermillion.\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Added Item-Api as dependency for handling custom items (ex. new Gaia Passes)\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.0-pre2",
"timestamp": 1767606075000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0-pre2"
},
{
"body": "# v0.5.0\r\nNew:\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion.\r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.0",
"timestamp": 1753533204000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0"
},
{
"body": "bumping for plugin.js hotfix",
"version": "0.4.3",
Expand Down
45 changes: 39 additions & 6 deletions npDatabase.min.json
Original file line number Diff line number Diff line change
Expand Up @@ -6255,7 +6255,7 @@
"open-world": {
"metadataCCMod": {
"id": "open-world",
"version": "0.4.3",
"version": "0.5.2",
"title": "Open World patches",
"description": "Open World map patches for randomizer",
"repository": "https://github.com/buanjautista/cc-open-world",
Expand All @@ -6265,22 +6265,55 @@
"authors": "buanjautista",
"plugin": "plugin.js",
"dependencies": {
"ccloader": ">=2.24.0"
"ccloader": ">=2.24.0",
"crosscode": ">=1.4.0",
"cc-alybox": ">=1.0.0",
"item-api": "^0.4.0"
}
},
"installation": [
{
"type": "zip",
"url": "https://github.com/buanjautista/cc-open-world/releases/download/0.4.3/cc-open-world-v0.4.3.ccmod",
"url": "https://github.com/buanjautista/cc-open-world/releases/download/0.5.2/CC-Open-World-v0.5.2.ccmod",
"source": "",
"hash": {
"sha256": "087b67128f644802e91f91ac08690ffe8f214114ef6f062f9e75f79730fcb07b"
"sha256": "e9e2fd65b4da1c808d7e6e97d46873457822a3a4550feae8d6e7c7acd43bdb7f"
}
}
],
"stars": 3,
"lastUpdateTimestamp": 1739529392000,
"stars": 4,
"lastUpdateTimestamp": 1773050057000,
"releasePages": [
{
"body": "# v0.5.0-0.5.2\r\nNew:\r\n- Support for DLC (thanks @kumquat-ir for the work)\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion (for any possible future randomization). \r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n- New options to disable Open World tips, and enable unavailable quests info in the hub. (In Options -> General)\r\n- Add a few extra indicators for certain events like Vermillion Tower entrance, Sapphire Ridge entrance, and some others (i forgot which others)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n- Visited maps option now works, on creating a new save file\r\n- Fixed a lock inside Zir'vitar that happens by triggering the Sloth cutscene in Gaia's Garden\r\n- Meta Space patches not loading due to bad index\r\n- Fixed Master Sensei dialogue asking for Heat and Cold instead of the respective shades.\r\n- Removed rocks on Wheel Passage to ensure access to northern Sapphire Ridge (it was easily skippable and confusing)\r\n- Reworked Maroon Tree questline interactions so no member issues or weird stuff happens.\r\n- Removing cutscene in Temple Mine B3 Center and the two bottom sets of key pillars to ease the key confusion in runs.\r\n- Black Market changes: Mick doesn't require Wave, and the Black Market NPC interacts immediately when Pass is in inventory\r\n- Anti-Softlock trigger in Hoodwink (Zir'vitar) if wrong chest lock.\r\n- Add a check to make key panel not spawn in Power Plants (Zir'vitar) until fight is done\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n- Extra Quests: Vermillion Trial Buildings, Gastropolis, Fall's Trailblazing, Sephisloth, and one more quest in Vermillion (in progress still).\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Added Item-Api as dependency for handling custom items (ex. new Gaia Passes)\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.2",
"timestamp": 1773050057000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.2"
},
{
"body": "0.5.0-pre3 ",
"version": "0.5.1",
"timestamp": 1769055824000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.1"
},
{
"body": "- Hoodwink anti-softlock\r\n- Closed Gaia missing barriers in Grove\r\n- Fix Mick quest prompt in Basin Keep\r\n- Fix barrier missing in Autumn Fall to Ridge (Rhombus Hub Unlock)\r\n- Fix Jungle Entrance patch errors",
"version": "0.5.0-pre3",
"timestamp": 1769054286000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0-pre3"
},
{
"body": "New:\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion.\r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n- Compat for DLC Quests\r\n- New options to disable Open World tips, and enable unavailable quests info in the hub. (In Options -> General)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n- Visited maps option now works, on creating a new save file\r\n- Fixed a lock inside Zir'vitar that happens by triggering the Sloth cutscene in Gaia's Garden\r\n- Meta Space patches not loading due to bad index\r\n- Fixed Master Sensei dialogue asking for Heat and Cold instead of the respective shades.\r\n- Removed rocks on Wheel Passage to ensure access to northern Sapphire Ridge (it was easily skippable and confusing)\r\n- Reworked Maroon Tree questline interactions so no member issues or weird stuff happens.\r\n- Removing cutscene in Temple Mine B3 Center and the two bottom sets of key pillars to ease the key confusion in runs.\r\n- Changed how Mick and the Black Market NPC to just work when having the Pass or Wave\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n- Extra Quests: Vermillion Trial Buildings, Gastropolis, Fall's Trailblazing, Sephisloth, and one more quest in Vermillion.\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Added Item-Api as dependency for handling custom items (ex. new Gaia Passes)\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.0-pre2",
"timestamp": 1767606075000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0-pre2"
},
{
"body": "# v0.5.0\r\nNew:\r\n- Golden Bug quests are now separated from the Vagabond quest, which requires now 4 Golden Bug items instead of trial completion.\r\n- Fixed option to enable all maps as visited on new game. (In Options -> General)\r\n\r\nFixes:\r\n- Maroon Valley chest which respawned on room entry\r\n- Removed barrier event in Para Island since barrier has been removed\r\n- Vermillion Wasteland Hub is not inaccessible until a use is given to it (also to prevent crashes)\r\n- So'najiz Temple gauntlet barrier now opens after the fight instead of after opening the chests\r\n\r\nExtra Patches:\r\n- Extra Barriers: Adds new ways to move around from Rhombus Square, also adding reverse barriers to make some shades more usable from the get go\r\n- Closed Gaia: Adds more options to divide Gaia's Garden areas with the new East/West Gaia Passes, and the Azure Drop / Purple Bolt Shades\r\n- DLC: Base DLC (mostly dungeon) compatbility prepared for future patches\r\n\r\nCompatibility:\r\n- Re-added CC-Alybox as dependency\r\n- Separated CCItemRandomizer compatibility into its own branch",
"version": "0.5.0",
"timestamp": 1753533204000,
"url": "https://github.com/buanjautista/cc-open-world/releases/tag/0.5.0"
},
{
"body": "bumping for plugin.js hotfix",
"version": "0.4.3",
Expand Down
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