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Pull requests: bevyengine/bevy

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Pull requests list

Mitigate insertion performance regression A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25408 opened Aug 14, 2026 by JaySpruce Member Loading… 0.20
Elaborate on what "Trolling" is in practice in the Code of Conduct. A-Meta About the project itself D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Needs-SME This type of work requires an SME to approve it.
#25399 opened Aug 13, 2026 by fallible-algebra Member Loading…
Add more GPU tracing spans A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#25398 opened Aug 13, 2026 by Lampan-git Contributor Loading…
Answer paste keystrokes from the paste event on wasm A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25396 opened Aug 13, 2026 by Cyannide Contributor Loading…
Resolve the text input shortcut layout at runtime on wasm A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25395 opened Aug 13, 2026 by Cyannide Contributor Loading…
bevy_color: Unclamp with_luminance and fix the Laba to Lcha conversion A-Color Color spaces and color math C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25394 opened Aug 13, 2026 by stuartparmenter Contributor Loading…
bevy_color: Add a primaries module with chromaticities and RGB conversion matrices A-Color Color spaces and color math C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25393 opened Aug 13, 2026 by stuartparmenter Contributor Loading…
Refactor Bevy_Picking to use MouseButton instead of PointerButton. A-Input Player input via keyboard, mouse, gamepad, and more A-Picking Pointing at and selecting objects of all sorts C-Code-Quality A section of code that is hard to understand or change M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25392 opened Aug 13, 2026 by codecnotsupported Contributor Draft
impl EntityCommand for Arc<dyn Fn(EntityWorldMut) ...> A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25391 opened Aug 13, 2026 by Person-93 Contributor Loading…
bevy-ui: Fix crash when despawning a Node that had its ChildOf removed. A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25386 opened Aug 13, 2026 by CyberspaceDreamn Loading… 0.19.2
Bevy curve A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25380 opened Aug 12, 2026 by JasmineLowen Contributor Loading…
1 task done
Fix wireframe specialization A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25376 opened Aug 12, 2026 by blaind Contributor Loading…
bevy_color: LinearRec2020 A-Color Color spaces and color math C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25373 opened Aug 12, 2026 by stuartparmenter Contributor Loading…
Add the Zero-Day large-scene example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25371 opened Aug 11, 2026 by stuartparmenter Contributor Loading…
Fix incorrect Mesh2d world normal and tangent computation A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#25369 opened Aug 11, 2026 by kevthedawg Loading… 0.20
Fix spot light degenerate outer angle A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25368 opened Aug 11, 2026 by Saratii Contributor Loading… 0.20
Disable SSAO for meshes without depth writes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25358 opened Aug 10, 2026 by venhelhardt Contributor Loading…
[Draft/RFC] Add angular ray bias to ContactShadows to fix steep slope artifacts A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25355 opened Aug 10, 2026 by Affinator Loading…
Remove redundant initialization in Table::allocate A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25353 opened Aug 10, 2026 by JaySpruce Member Loading…
Asynchronously get ShaderModule creation result and compilation info A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Async Deals with asynchronous abstractions O-Web Specific to web (WASM) builds S-Blocked This cannot move forward until something else changes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25352 opened Aug 10, 2026 by beicause Member Loading…
Mark ReflectRemote as unsafe trait A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25351 opened Aug 10, 2026 by yilin0518 Contributor Loading…
Migrate light_gizmos to use FeathersRadio and FeathersSlider C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25346 opened Aug 10, 2026 by Tatsuya0330 Contributor Loading…
Enable MSAA with OIT A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25345 opened Aug 10, 2026 by cormacrelf Loading…
Fix fog volumes disappearing when the camera is within near-plane distance of the volume A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25336 opened Aug 8, 2026 by Saratii Contributor Loading… 0.19.2
Deprecate FilteredResources and similair structs A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide
#25331 opened Aug 7, 2026 by Trashtalk217 Contributor Loading…
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